Rev |
Age |
Author |
Path |
Log message |
Diff |
288 |
4664d 21h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4694d 9h |
spiker |
/highres/ |
|
|
286 |
4699d 21h |
spiker |
/highres/ |
4154 |
|
285 |
4726d 8h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
283 |
4782d 21h |
spiker |
/highres/ |
|
|
281 |
4785d 21h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4792d 21h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4841d 8h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
276 |
4849d 12h |
spiker |
/highres/ |
|
|
274 |
4858d 10h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4858d 11h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4858d 15h |
spiker |
/highres/textures/ |
|
|
271 |
4858d 15h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4859d 11h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4861d 13h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4862d 11h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
266 |
4873d 10h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4877d 0h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4895d 20h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4901d 16h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|