Rev |
Age |
Author |
Path |
Log message |
Diff |
292 |
4553d 13h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
288 |
4568d 17h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4598d 6h |
spiker |
/highres/ |
|
|
286 |
4603d 17h |
spiker |
/highres/ |
4154 |
|
285 |
4630d 5h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
283 |
4686d 17h |
spiker |
/highres/ |
|
|
281 |
4689d 17h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4696d 18h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4745d 5h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
276 |
4753d 9h |
spiker |
/highres/ |
|
|
274 |
4762d 6h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4762d 8h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4762d 12h |
spiker |
/highres/textures/ |
|
|
271 |
4762d 12h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4763d 8h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4765d 9h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4766d 8h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
266 |
4777d 7h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4780d 21h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4799d 16h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
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