Rev |
Age |
Author |
Path |
Log message |
Diff |
300 |
4531d 6h |
leod |
/highres/ |
First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png) |
|
298 |
4532d 9h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
295 |
4550d 7h |
spiker |
/highres/ |
281 |
|
294 |
4551d 0h |
spiker |
/highres/ |
Added 4266 |
|
292 |
4553d 6h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
288 |
4568d 11h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4598d 0h |
spiker |
/highres/ |
|
|
286 |
4603d 11h |
spiker |
/highres/ |
4154 |
|
285 |
4629d 23h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
283 |
4686d 11h |
spiker |
/highres/ |
|
|
281 |
4689d 11h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4696d 12h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4744d 23h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
276 |
4753d 3h |
spiker |
/highres/ |
|
|
274 |
4762d 0h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4762d 2h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4762d 6h |
spiker |
/highres/textures/ |
|
|
271 |
4762d 6h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4763d 2h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4765d 3h |
loomsday |
/highres/ |
polymerTile #318 |
|