Rev |
Age |
Author |
Path |
Log message |
Diff |
292 |
4526d 8h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
288 |
4541d 13h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4571d 1h |
spiker |
/highres/ |
|
|
286 |
4576d 12h |
spiker |
/highres/ |
4154 |
|
285 |
4603d 0h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
283 |
4659d 13h |
spiker |
/highres/ |
|
|
281 |
4662d 12h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4669d 13h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4718d 0h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
276 |
4726d 4h |
spiker |
/highres/ |
|
|
274 |
4735d 2h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4735d 3h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4735d 7h |
spiker |
/highres/textures/ |
|
|
271 |
4735d 7h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4736d 3h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4738d 4h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4739d 3h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
266 |
4750d 2h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4753d 16h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4772d 11h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
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