Rev |
Age |
Author |
Path |
Log message |
Diff |
292 |
4522d 20h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
288 |
4538d 1h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4567d 13h |
spiker |
/highres/ |
|
|
286 |
4573d 1h |
spiker |
/highres/ |
4154 |
|
285 |
4599d 12h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
283 |
4656d 1h |
spiker |
/highres/ |
|
|
281 |
4659d 1h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4666d 1h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4714d 12h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
276 |
4722d 16h |
spiker |
/highres/ |
|
|
274 |
4731d 14h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4731d 15h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4731d 19h |
spiker |
/highres/textures/ |
|
|
271 |
4731d 19h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4732d 15h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4734d 17h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4735d 15h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
266 |
4746d 14h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4750d 4h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4769d 0h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
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