Rev |
Age |
Author |
Path |
Log message |
Diff |
292 |
4520d 14h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
288 |
4535d 18h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4565d 7h |
spiker |
/highres/ |
|
|
286 |
4570d 18h |
spiker |
/highres/ |
4154 |
|
285 |
4597d 6h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
283 |
4653d 18h |
spiker |
/highres/ |
|
|
281 |
4656d 18h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4663d 19h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4712d 6h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
276 |
4720d 10h |
spiker |
/highres/ |
|
|
274 |
4729d 7h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4729d 9h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4729d 13h |
spiker |
/highres/textures/ |
|
|
271 |
4729d 13h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4730d 9h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4732d 10h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4733d 9h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
266 |
4744d 8h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4747d 22h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4766d 17h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|