Rev |
Age |
Author |
Path |
Log message |
Diff |
625 |
3915d 3h |
loomsday |
/highres/ |
tile #389 polymerized, hipal is working incorrectly due to being incompatible with glowmapping :( |
|
624 |
3919d 5h |
loomsday |
/highres/ |
hmm.. looks like something from a todo list |
|
623 |
3921d 3h |
loomsday |
/highres/ |
tile #446 polymerized |
|
622 |
3921d 4h |
leod |
/ |
darken #2452; PNGOUT optimizations;
UserMapHacks: Damnation, Dewk's Map, Ghost Town, and others |
|
621 |
3921d 8h |
loomsday |
/highres/ |
tile #441 polymerized |
|
620 |
3921d 8h |
loomsday |
/highres/ |
tile #310 polymerized |
|
619 |
3928d 2h |
leod |
/ |
#2452 (user maps only, texture only, taken from Duke3dw_v421);
PNGOUT optimizations;
UserMapHacks: SPACEPWR, Plug and Pray update |
|
618 |
3928d 13h |
loomsday |
/highres/ |
sprite #915 polymerized |
|
617 |
3929d 6h |
loomsday |
/highres/ |
texture #1186 + #718 (pretty sure they are from one set) polymerized |
|
616 |
3930d 4h |
loomsday |
/highres/ |
#1191 fake polymerization |
|
615 |
3930d 6h |
loomsday |
/highres/ |
#1174/1175 polymerized |
|
606 |
3953d 12h |
leod |
/ |
Polymost HRP: use old 0621_camera1, 0150 uses Polymer version glowmap, 0795 xscale fix, introduce textures_polymost;
Old 0621_camera1.png copied to 0584_sensor_body.png, 0958_lamp_body.png;
PNGOUT optimizations;
UserMapHacks: ACB Studios, Island Base, Red2, Space Madness, Training Base |
|
603 |
3959d 5h |
loomsday |
/highres/ |
#150 polymer version revised |
|
602 |
3960d 5h |
loomsday |
/highres/ |
#795 polymerized + new polymost version |
|
601 |
3963d 6h |
loomsday |
/highres/ |
#395 cosmetic tweaks / #197 polymerized |
|
600 |
3963d 11h |
loomsday |
/highres/ |
tile #705/706 polymerized |
|
599 |
3970d 6h |
loomsday |
/highres/ |
animated tile #294-296 polymerized |
|
598 |
3970d 14h |
loomsday |
/highres/ |
tile #451/452 polymerized |
|
597 |
3971d 6h |
loomsday |
/highres/ |
tile #453 polymerized |
|
594 |
3992d 4h |
leod |
/ |
UserMapHacks: X64-2, Duke 23:4, Military Madness, Sunburn;
MHK reviews;
hrp_todo update;
PNGOUT optimizations; |
|