Rev |
Age |
Author |
Path |
Log message |
Diff |
288 |
4630d 21h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4660d 9h |
spiker |
/highres/ |
|
|
286 |
4665d 21h |
spiker |
/highres/ |
4154 |
|
285 |
4692d 8h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
283 |
4748d 21h |
spiker |
/highres/ |
|
|
281 |
4751d 21h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4758d 21h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4807d 8h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
276 |
4815d 12h |
spiker |
/highres/ |
|
|
274 |
4824d 10h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4824d 11h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4824d 15h |
spiker |
/highres/textures/ |
|
|
271 |
4824d 15h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4825d 11h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4827d 13h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4828d 11h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
266 |
4839d 10h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4843d 0h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4861d 20h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4867d 16h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|