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125 5084d 3h nightfright / Added: #276 (pal23), 401 (pal1/2), 551 (pal1), 707/708 (pal1), 4419; Modified: E4L7.mhk  
124 5085d 5h nightfright /highres/ Added: #225 (pal21), 297 (pal21), 590; Modified: #360, 707 (pal0/2/7/8), 708 (pal0/2/7/8)  
122 5086d 2h nightfright / Missing contents since 04-2010 (Part 2)  
120 5086d 3h loomsday /highres/ Tiles #0181 and #0783 by Ozz  
118 5090d 7h loomsday /highres/ Screen tiles by Ooz: 293,363 (needs specmap and normal), 4130, 4131, 4132, 4133
Misc tiles by Ooz: #414 (checker floor tile), #749 (wooden floor), #884 (wooden crate), #1215, 1217 (Cola wending machine)
Screen tile by Spiker: #297 (heightmap conflicts with normal map)
 
114 5117d 9h loomsday /highres/ Tile #0449 is now polymerized  
113 5118d 9h loomsday /highres/  
111 5126d 4h devastator /highres/ definition for 454  
109 5126d 5h loomsday /highres/ Tile #448 is now polymer-ready, also created a non-polymer diffuse "0448.png" but how the hell does it work?  
108 5127d 8h piterplus /highres/ Forgot to change defs (sh_t happens)  
105 5129d 6h loomsday /highres/ normal + spec maps created for Ooz's #724 diffuse  
100 5137d 7h loomsday /highres/ pal 22 for tile #0156, which can be seen on e1l3  
94 5147d 7h loomsday / lighthack for E2L9 and parallax definition fix for tile #816  
93 5149d 6h piterplus /highres/ Normal map for 0893-0895.  
84 5158d 11h loomsday /highres/ normals and speculars for Tiles #0346, 0743 posted by Ozz @ duke4.net forum  
83 5158d 15h loomsday /highres/ oops, my bad (just forgot to mark them to be added to svn and since the log showed no errors at my end I was thinking that everything is ok)  
82 5159d 4h nightfright / Updated/added: #1109 (n/s), 1124 (n/s) by gt1750  
81 5159d 4h nightfright / textures.def: fix for 3 missing tiles (450_g, 455_n, 455_s)  
78 5166d 4h loomsday /highres/ Tile #455 is now polymer-ready, but hell.. it's used only in e2l11 and only a part of it, this is depressing  
74 5167d 13h loomsday /highres/ oopsie, some typoes in the defs  

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