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Rev Age Author Path Log message Diff
174 4938d 13h nightfright / Fixed: #345_s (tga -> png)  
172 4949d 23h devastator /highres/ Added def for texture 0345 (d n s)  
170 4949d 23h devastator /highres/ added def for texture (d s n g) 347  
168 4950d 11h loomsday /highres/ test specmap for recon car, blended asphalt for Area 51, rotated fence to be properly displayed in Area 51  
167 4950d 15h loomsday /highres/ looks like Areal 51 is the most polymerized map ever  
166 4951d 11h loomsday /highres/ #460 polymerized by Devastator  
165 4951d 12h loomsday /highres/ this tileset can be seen in many places in E4L11 Area 51  
164 4952d 7h loomsday /highres/ Just saw a screeny of e3l6 on them forums and noticed lack of good ol' polymer textuers there  
161 5007d 16h loomsday /highres/ fixed missing heightmap for #449  
160 5021d 14h nightfright / Modified: #742_d/n/s  
159 5027d 16h loomsday /highres/ 0913 Fence update (improved wire net)  
157 5031d 11h nightfright / Added: #227_d/n/s, 502_d/n/s  
156 5045d 13h nightfright / Modified: #781_d, 782; removed gloss effect for #814  
154 5048d 15h loomsday /highres/ forgot [xscale 2.0 yscale 2.0] for #814  
153 5048d 15h loomsday /highres/ Tile #814 by Cage  
151 5052d 0h nightfright / Removed: #352_n/s (352 remapped to 398), 663_2/7 (autotint works)  
150 5052d 1h loomsday /highres/ uncommented deflines for #186
added heightmap and new specmap for #398
 
149 5052d 16h loomsday /highres/ fix for #0454  
148 5052d 20h nightfright / Added: #398_d/n/s; Modified: #183/183_s; Fixed: Wrong def for #454  
146 5054d 13h loomsday /highres/ specular map for #70
flipped Y-axis in #297 normalmap + deflines tweak
temporary normal+spec for #380
temporary normal+spec for #381
normal + spec for #1097 (JPGs deleted)
#4302 has been polymerized
 

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