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Subversion Repositories
duke3d_hrp
(root)
/
highres
/
textures.def
@ 305
– Rev 0
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305
4461d 8h
leod
/highres/
JPG Polymost textures brought back as PNG into the repository
(Polymer diffuse maps renamed/converted to *_d.png)
303
4461d 10h
leod
/highres/
More Polymost textures (PNG) brought back into the repository
(Polymer diffuse maps renamed to *_d.png)
300
4461d 19h
leod
/highres/
First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png)
298
4462d 22h
devastator
/highres/
added 1139 1151 Dif Nrm Spec
295
4480d 20h
spiker
/highres/
281
294
4481d 13h
spiker
/highres/
Added 4266
292
4483d 19h
nightfright
/
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)
287
4528d 13h
spiker
/highres/
286
4534d 0h
spiker
/highres/
4154
285
4560d 12h
nightfright
/
Reverted to previous versions: 341-343
283
4617d 0h
spiker
/highres/
281
4620d 0h
nightfright
/
Modified: #341, 343
278
4675d 12h
loomsday
/highres/
#369 polymerized + #797 recreated
276
4683d 16h
spiker
/highres/
274
4692d 13h
loomsday
/highres/
polyTile #367
273
4692d 15h
spiker
/highres/
885 polymerized
271
4692d 19h
spiker
/highres/
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.
269
4695d 16h
loomsday
/highres/
polymerTile #318
268
4696d 15h
loomsday
/highres/
polymer-ed tile #317
266
4707d 13h
loomsday
/highres/
#371 polymerized, #152 glow added
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