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Rev Age Author Path Log message Diff
308 4462d 20h leod /highres/ texture folder is Polymost-complete
(Polymer diffuse maps renamed to *_d.png)
 
307 4463d 1h leod /highres/ fix 724_d  
306 4463d 7h leod /highres/ JPG->PNG conversions reverted  
305 4463d 20h leod /highres/ JPG Polymost textures brought back as PNG into the repository
(Polymer diffuse maps renamed/converted to *_d.png)
 
303 4463d 21h leod /highres/ More Polymost textures (PNG) brought back into the repository
(Polymer diffuse maps renamed to *_d.png)
 
300 4464d 7h leod /highres/ First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png)
 
298 4465d 10h devastator /highres/ added 1139 1151 Dif Nrm Spec  
295 4483d 8h spiker /highres/ 281  
294 4484d 0h spiker /highres/ Added 4266  
292 4486d 7h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
287 4531d 0h spiker /highres/  
286 4536d 12h spiker /highres/ 4154  
285 4562d 23h nightfright / Reverted to previous versions: 341-343  
283 4619d 12h spiker /highres/  
281 4622d 12h nightfright / Modified: #341, 343  
278 4677d 23h loomsday /highres/ #369 polymerized + #797 recreated  
276 4686d 3h spiker /highres/  
274 4695d 1h loomsday /highres/ polyTile #367  
273 4695d 2h spiker /highres/ 885 polymerized  
271 4695d 6h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  

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