Subversion Repositories duke3d_hrp

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Rev Age Author Path Log message Diff
308 4500d 1h leod /highres/ texture folder is Polymost-complete
(Polymer diffuse maps renamed to *_d.png)
 
307 4500d 6h leod /highres/ fix 724_d  
306 4500d 12h leod /highres/ JPG->PNG conversions reverted  
305 4501d 0h leod /highres/ JPG Polymost textures brought back as PNG into the repository
(Polymer diffuse maps renamed/converted to *_d.png)
 
303 4501d 2h leod /highres/ More Polymost textures (PNG) brought back into the repository
(Polymer diffuse maps renamed to *_d.png)
 
300 4501d 11h leod /highres/ First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png)
 
298 4502d 14h devastator /highres/ added 1139 1151 Dif Nrm Spec  
295 4520d 13h spiker /highres/ 281  
294 4521d 5h spiker /highres/ Added 4266  
292 4523d 11h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
287 4568d 5h spiker /highres/  
286 4573d 16h spiker /highres/ 4154  
285 4600d 4h nightfright / Reverted to previous versions: 341-343  
283 4656d 16h spiker /highres/  
281 4659d 16h nightfright / Modified: #341, 343  
278 4715d 4h loomsday /highres/ #369 polymerized + #797 recreated  
276 4723d 8h spiker /highres/  
274 4732d 5h loomsday /highres/ polyTile #367  
273 4732d 7h spiker /highres/ 885 polymerized  
271 4732d 11h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  

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