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Rev Age Author Path Log message Diff
271 4729d 23h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
269 4732d 21h loomsday /highres/ polymerTile #318  
268 4733d 20h loomsday /highres/ polymer-ed tile #317  
266 4744d 18h loomsday /highres/ #371 polymerized, #152 glow added  
265 4748d 8h spiker /highres/ Fixes some broken normal maps  
264 4767d 4h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4773d 0h nightfright / Updated: #821, 1189, 2493  
261 4793d 19h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
242 4824d 6h nightfright / Improvements for #817/818 (forgot those during last commit)  
237 4838d 0h devastator /highres/ 349 and 454 diffuse update  
234 4844d 0h devastator /highres/ 333-334 Tentacles embracing  
233 4844d 4h devastator /highres/ Remade 344 for future tentacle embracing.  
226 4847d 19h devastator /highres/ 1140 embracing set for japanese paper-walls  
224 4847d 20h loomsday /highres/ Tile #239: definition fix for parallaxmapping  
219 4850d 2h devastator /highres/ Embracing tentacles textures and gloss map for 0195  
212 4857d 18h devastator /highres/ 3381 + specular map for 1169 + some fixes with parallax scale in tentacles  
208 4859d 9h devastator /highres/ def and tex 5109 (brown alien tentacles)  
206 4859d 17h devastator /highres/ A complete 1140, and complete 246 249 250  
203 4864d 19h devastator /highres/ Texture 0246 polymer  
202 4865d 1h devastator /highres/ 1140 second iteration.(downsized to 256x now, fixed normal map as well as tiling seam)
TODO: completely get rid of horisontal visual seam.
 

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