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Rev Age Author Path Log message Diff
201 4962d 15h devastator /highres/ 1140 better version, also will go as base for overlapping in some other textures  
197 4968d 16h loomsday /highres/ Tile #4117 plymerized  
194 4970d 14h loomsday /highres/  
191 4977d 17h loomsday /highres/ #413 is now polymerized  
190 4986d 15h loomsday /highres/ #0877 is now polymer ready  
188 4991d 22h devastator /highres/ fixed heightmap and gloss level for 717  
187 4991d 23h devastator /highres/ added def for 0717  
184 5001d 18h loomsday /highres/ parallaxbias fix for #412  
183 5002d 12h loomsday /highres/ #4300 has been polymerized, can be seen at the beginning of E4L1  
182 5003d 12h loomsday /highres/  
179 5008d 14h loomsday /highres/ #372 revised, #368 polymerized  
178 5009d 14h loomsday /highres/ #462-#464 tileset polymerized  
176 5027d 14h loomsday /highres/ Tile #392 have been polymerized, pal 17 commented (needs some investigation)  
175 5027d 18h loomsday /highres/  
174 5046d 15h nightfright / Fixed: #345_s (tga -> png)  
172 5058d 0h devastator /highres/ Added def for texture 0345 (d n s)  
170 5058d 0h devastator /highres/ added def for texture (d s n g) 347  
168 5058d 13h loomsday /highres/ test specmap for recon car, blended asphalt for Area 51, rotated fence to be properly displayed in Area 51  
167 5058d 17h loomsday /highres/ looks like Areal 51 is the most polymerized map ever  
166 5059d 12h loomsday /highres/ #460 polymerized by Devastator  

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