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427 4312d 0h loomsday /highres/ normal for (not really a polymer texture) #1188  
/highres/textures/1188_n.png
/highres/textures.def
422 4319d 23h loomsday /highres/ crap, another forgotten-to-upload texture #4211 polymer version  
/highres/textures/4211_d.png
/highres/textures.def
421 4320d 1h loomsday /highres/ $4210 polymer version

yeah.. I can upload the deflines for the texture and forget about textures themselves
 
/highres/textures/4210_d.png
/highres/textures/4210_n.png
/highres/textures/4210_s.png
/highres/textures.def
420 4320d 3h loomsday /highres/ usermap tile #4156 polymer version  
/highres/textures/4156_d.png
/highres/textures/4156_n.png
/highres/textures/4156_s.png
/highres/textures.def
419 4320d 8h loomsday /highres/ #4104 polymer version  
/highres/textures/4104_d.png
/highres/textures/4104_n.png
/highres/textures/4104_s.png
/highres/textures.def
418 4320d 20h leod / 0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR
 
/highres/sprites/signs/0594_airlock.md3
/highres/sprites/signs/0594_airlock_d.png
/highres/sprites/signs/0594_airlock_g.png
/highres/sprites/signs/0594_airlock_n.png
/highres/sprites/signs/0594_airlock_s.png
/maphacks/usermaps/AtomicArena-2012-12-01.mhk
/maphacks/usermaps/DUKE2013.mhk
/maphacks/usermaps/hcr-1996-11-06.mhk
/maphacks/usermaps/hcr-1997-04-11.mhk
/maphacks/usermaps/parkade-2012-01-05.mhk
/highres/sprites/signs.def
/highres/sprites/signs_polymost.def
/highres/textures.def
/highres/textures_polymost.def
/maphacks/roch/Roch5.mhk
/maphacks/usermaps/CBP8.mhk
/maphacks/usermaps/donedustAttrition.mhk
/maphacks/usermaps/parkade-2012-08-08.mhk
/maphacks/usermaps_mhk.def
417 4321d 16h loomsday /highres/ #4103 polymer version  
/highres/textures/4103_d.png
/highres/textures/4103_n.png
/highres/textures/4103_s.png
/highres/textures.def
416 4326d 6h loomsday /highres/ usermaps tile #4155 polymer version  
/highres/textures/4155_d.png
/highres/textures/4155_n.png
/highres/textures/4155_s.png
/highres/textures.def
408 4399d 7h leod / texture 0186 : revert to Polymost version until neighbours 187-190 are polymerized, too. (0191 should be kept in mind as well)

hrp_extract.sh : cleanup
 
/highres/textures.def
/installer/hrp_extract.sh
406 4484d 4h leod / tile 1015 (user maps only) - created by raping 0399

duke3d_hrp*.def : indicate repository snapshot version
 
/highres/textures/1015.png
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/highres/textures.def
/highres/textures_polymost.def
404 4489d 1h loomsday /highres/ tile #390 polymerized  
/highres/textures/0390_d.png
/highres/textures/0390_g.png
/highres/textures/0390_n.png
/highres/textures/0390_s.png
/highres/textures.def
401 4489d 6h loomsday /highres/ tile #217 polymerized  
/highres/textures/0217_d.png
/highres/textures/0217_n.png
/highres/textures/0217_s.png
/highres/textures.def
395 4489d 23h leod /highres/ Polymer glowmaps renamed

I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance NOT to introduce a textures_polymost folder.
 
/highres/textures/0152_d_g.png
/highres/textures/0153_d_g.png
/highres/textures/0152_g.png
/highres/textures/0153_g.png
/highres/textures.def
388 4501d 4h leod /highres/ Polymer: 0828_n adapted from Dest.Ghetto,
0124_n/0125_n parallax values copied from 0070_n;
Polymost: define 0448_g,
RPG muzzleflash adapted from Polymer
 
/highres/sprites/firstperson_polymost/2545_muzzle_flash.png
/highres/textures/0828_n.png
/highres/sprites/firstperson_polymost.def
/highres/textures.def
/highres/textures_polymost.def
382 4507d 1h loomsday /highres/ #216 polymerized  
/highres/textures/0216_d.png
/highres/textures/0216_n.png
/highres/textures/0216_s.png
/highres/textures.def
381 4507d 9h loomsday /highres/ #353 polymerized  
/highres/textures/0353_d.png
/highres/textures/0353_n.png
/highres/textures/0353_s.png
/highres/textures.def
380 4509d 22h leod /highres/ Polymer-only diffuse maps renamed with "_d" for clarity  
/highres/sprites/firstperson/2510_devastator_d.png
/highres/sprites/firstperson/2536_chaingun_d.png
/highres/sprites/firstperson/2544_rpg_d.png
/highres/sprites/props/0916_fireext_d.png
/highres/sprites/props/0917_firealarm_d.png
/highres/textures/0156_22_d.png
/highres/sprites/firstperson/2510_devastator.png
/highres/sprites/firstperson/2536_chaingun.png
/highres/sprites/firstperson/2544_rpg.png
/highres/sprites/props/0916_fireext.png
/highres/sprites/props/0917_firealarm.png
/highres/textures/0156_22.png
/highres/sprites/firstperson.def
/highres/sprites/props.def
/highres/textures.def
377 4513d 3h loomsday /highres/ oops  
/highres/textures.def
/highres/textures_polymost.def
372 4533d 0h loomsday /highres/ #373-375 polymerized  
/highres/textures/0373_d.png
/highres/textures/0373_n.png
/highres/textures/0373_s.png
/highres/textures/0374_d.png
/highres/textures/0374_n.png
/highres/textures/0374_s.png
/highres/textures/0375_d.png
/highres/textures/0375_n.png
/highres/textures/0375_s.png
/highres/textures.def
371 4537d 2h loomsday /highres/ #4222 polymerized + #4221n heightmap fix  
/highres/textures/4222_d.png
/highres/textures/4222_n.png
/highres/textures/4222_s.png
/highres/textures.def
/highres/textures/4221_n.png

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