Rev |
Age |
Author |
Path |
Log message |
Diff |
112 |
5205d 15h |
loomsday |
/highres/sprites/ |
new skins for switch #136
shit, screw the animated models, skins switch much faster than model frames, some kind of interpolation between static frames. arrr... |
|
111 |
5209d 14h |
devastator |
/highres/ |
definition for 454 |
|
110 |
5209d 14h |
devastator |
/highres/textures/ |
texture files for 454 |
|
109 |
5209d 15h |
loomsday |
/highres/ |
Tile #448 is now polymer-ready, also created a non-polymer diffuse "0448.png" but how the hell does it work? |
|
108 |
5210d 18h |
piterplus |
/highres/ |
Forgot to change defs (sh_t happens) |
|
107 |
5210d 18h |
piterplus |
/highres/textures/ |
Normals+specular for 1137, 1138 |
|
105 |
5212d 16h |
loomsday |
/highres/ |
normal + spec maps created for Ooz's #724 diffuse |
|
100 |
5220d 18h |
loomsday |
/highres/ |
pal 22 for tile #0156, which can be seen on e1l3 |
|
97 |
5228d 22h |
loomsday |
/highres/sprites/ |
draft nrml+spec maps for NewBeast |
|
94 |
5230d 17h |
loomsday |
/ |
lighthack for E2L9 and parallax definition fix for tile #816 |
|
93 |
5232d 16h |
piterplus |
/highres/ |
Normal map for 0893-0895. |
|
88 |
5240d 16h |
nightfright |
/ |
Updated: #1646-1649/2448-2451 (Shrinker/Expander projectiles by ozz); Fixed: ice.def (wrong defs for new #675/2370 models) |
|
87 |
5240d 23h |
loomsday |
/highres/sprites/ |
glossy slimy slimers FTW |
|
86 |
5241d 13h |
loomsday |
/highres/sprites/ |
eggs covered with slime, anyone? :)
md3 conversion was inevitable, since I don't see specular (and maybe normal) on md2 models. |
|
84 |
5241d 21h |
loomsday |
/highres/ |
normals and speculars for Tiles #0346, 0743 posted by Ozz @ duke4.net forum |
|
83 |
5242d 2h |
loomsday |
/highres/ |
oops, my bad (just forgot to mark them to be added to svn and since the log showed no errors at my end I was thinking that everything is ok) |
|
82 |
5242d 14h |
nightfright |
/ |
Updated/added: #1109 (n/s), 1124 (n/s) by gt1750 |
|
81 |
5242d 14h |
nightfright |
/ |
textures.def: fix for 3 missing tiles (450_g, 455_n, 455_s) |
|
79 |
5246d 16h |
loomsday |
/highres/textures/ |
update for tiles #764, 823 diffuse textures' by Ozz @ duke4.net forums
also recreated normal and specular for #823 |
|
78 |
5249d 15h |
loomsday |
/highres/ |
Tile #455 is now polymer-ready, but hell.. it's used only in e2l11 and only a part of it, this is depressing |
|