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Rev Age Author Path Log message Diff
205 4863d 10h loomsday /highres/sprites/ ! DO NOT TOUCH - FOR TESTS ONLY !  
204 4865d 2h loomsday /highres/sprites/ Polymer-ready HUD RPG, first iteration  
203 4867d 8h devastator /highres/ Texture 0246 polymer  
202 4867d 14h devastator /highres/ 1140 second iteration.(downsized to 256x now, fixed normal map as well as tiling seam)
TODO: completely get rid of horisontal visual seam.
 
201 4872d 7h devastator /highres/ 1140 better version, also will go as base for overlapping in some other textures  
199 4874d 8h h266 /highres/screen/fonts/redfont13/ Fix redfont13 by adding #2929, dash.  
198 4874d 16h loomsday /highres/screen/ redfont13 update by SwissCm  
197 4878d 9h loomsday /highres/ Tile #4117 plymerized  
196 4879d 1h plagman /highres/sprites/ Revert 2613 (HUD shotgun) to before rev 143.  
195 4879d 2h plagman /highres/screen/ I don't think this section is needed anymore.  
194 4880d 6h loomsday /highres/  
193 4880d 21h plagman /highres/screen/ 8-bit support for the new red font by SwissCM.  
192 4880d 22h plagman /highres/screen/ Awesome new redfont by SwissCM.  
191 4887d 9h loomsday /highres/ #413 is now polymerized  
190 4896d 7h loomsday /highres/ #0877 is now polymer ready  
189 4898d 6h nightfright / Updated: #1210 (model fix), E2L2.mhk  
188 4901d 15h devastator /highres/ fixed heightmap and gloss level for 717  
187 4901d 16h devastator /highres/ added def for 0717  
186 4901d 16h devastator /highres/textures/ 717 polymer version  
184 4911d 11h loomsday /highres/ parallaxbias fix for #412  

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