Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
298 4505d 9h devastator /highres/ added 1139 1151 Dif Nrm Spec  
297 4516d 5h spiker /highres/sprites/  
296 4517d 1h spiker /highres/sprites/  
295 4523d 8h spiker /highres/ 281  
294 4524d 0h spiker /highres/ Added 4266  
293 4524d 12h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4526d 7h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4536d 1h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4536d 22h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4537d 0h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
288 4541d 12h h266 /highres/textures/ Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect.
 
287 4571d 0h spiker /highres/  
286 4576d 12h spiker /highres/ 4154  
285 4602d 23h nightfright / Reverted to previous versions: 341-343  
284 4658d 23h loomsday /highres/sprites/props/ doublesided now  
283 4659d 12h spiker /highres/  
282 4659d 17h plagman /highres/projections/ Y-invert projections as the engine changed to render them upside down.  
281 4662d 12h nightfright / Modified: #341, 343  
280 4669d 12h nightfright / Modified: #342, 343, 821, 916, 917  
278 4717d 23h loomsday /highres/ #369 polymerized + #797 recreated  

Show All