Rev |
Age |
Author |
Path |
Log message |
Diff |
298 |
4552d 22h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
297 |
4563d 18h |
spiker |
/highres/sprites/ |
|
|
296 |
4564d 14h |
spiker |
/highres/sprites/ |
|
|
295 |
4570d 21h |
spiker |
/highres/ |
281 |
|
294 |
4571d 13h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4572d 1h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4573d 20h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4583d 14h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4584d 11h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4584d 13h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4589d 1h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4618d 13h |
spiker |
/highres/ |
|
|
286 |
4624d 1h |
spiker |
/highres/ |
4154 |
|
285 |
4650d 12h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4706d 12h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4707d 1h |
spiker |
/highres/ |
|
|
282 |
4707d 6h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4710d 1h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4717d 1h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4765d 12h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|