Rev |
Age |
Author |
Path |
Log message |
Diff |
295 |
4611d 5h |
spiker |
/highres/ |
281 |
|
294 |
4611d 21h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4612d 9h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4614d 4h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4623d 22h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4624d 20h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4624d 21h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4629d 9h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4658d 21h |
spiker |
/highres/ |
|
|
286 |
4664d 9h |
spiker |
/highres/ |
4154 |
|
285 |
4690d 20h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4746d 20h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4747d 9h |
spiker |
/highres/ |
|
|
282 |
4747d 14h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4750d 9h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4757d 9h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4805d 20h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4813d 23h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4814d 0h |
spiker |
/highres/ |
|
|
275 |
4821d 23h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|