Rev |
Age |
Author |
Path |
Log message |
Diff |
289 |
4536d 8h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4540d 20h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4570d 8h |
spiker |
/highres/ |
|
|
286 |
4575d 20h |
spiker |
/highres/ |
4154 |
|
285 |
4602d 7h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4658d 7h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4658d 20h |
spiker |
/highres/ |
|
|
282 |
4659d 1h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4661d 20h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4668d 20h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4717d 7h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4725d 10h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4725d 11h |
spiker |
/highres/ |
|
|
275 |
4733d 10h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4734d 9h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4734d 10h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4734d 14h |
spiker |
/highres/textures/ |
|
|
271 |
4734d 14h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4735d 10h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4737d 12h |
loomsday |
/highres/ |
polymerTile #318 |
|