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432 4199d 14h leod / tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more  
430 4210d 20h leod / tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack

Imperium maphacks moved to dukeplus folder
 
428 4216d 11h loomsday /highres/sprites/ 1226 draft polymerization TEST (pals may appear innacurate)  
427 4216d 13h loomsday /highres/ normal for (not really a polymer texture) #1188  
426 4216d 14h loomsday /highres/sprites/ simple normalmap for nukebarrel  
425 4218d 9h leod / tile0961 (Exit Sign) by Steveeeie: glowmaps (slightly modified) merged into diffuse maps; UserMapHacks: Taamalus, Toxic Waste  
424 4218d 9h leod /highres/sprites/ tile0961 (Exit Sign) by Steveeeie; Old exit sign moved to signs_polymost.

Partly archival commit. This does not work as intended because glowmaps with different palettes are not supported.
 
423 4223d 12h leod /highres/ 0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures
 
422 4224d 11h loomsday /highres/ crap, another forgotten-to-upload texture #4211 polymer version  
421 4224d 13h loomsday /highres/ $4210 polymer version

yeah.. I can upload the deflines for the texture and forget about textures themselves
 
420 4224d 15h loomsday /highres/ usermap tile #4156 polymer version  
419 4224d 21h loomsday /highres/ #4104 polymer version  
418 4225d 8h leod / 0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR
 
417 4226d 5h loomsday /highres/ #4103 polymer version  
416 4230d 18h loomsday /highres/ usermaps tile #4155 polymer version  
415 4237d 11h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4239d 19h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
411 4290d 10h leod /highres/sprites/ Tile 0631 by Gambini (user maps only)  
410 4298d 12h leod /highres/sprites/decals/ 1220 updated (user maps only)

Nice moon (r241/r348), but apparently the mappers just want a blank sphere. (WideAwake, routine, brains2, ...)
I have tried to reproduce the ART tint, but maybe I'll change it to greyscale later.
Someone should make a model ...
 
409 4299d 14h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 

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