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548 4067d 12h spiker /highres/screen/menu/ updated screens  
/highres/screen/menu/3240.png
/highres/screen/menu/3241.png
/highres/screen/menu/3242.png
/highres/screen/menu/3243.png
/highres/screen/menu/3244.png
/highres/screen/menu/3245.png
/highres/screen/menu/3246.png
/highres/screen/menu/3247.png
/highres/screen/menu/3248.png
/highres/screen/menu/3249.png
547 4071d 11h leod / #2710 : 2013Cycloid model v1.2 by Tea Monster

UserMapHacks : Entrapped, Bridge Between Two Islands, Anarchy City X, Devastation 01
 
/maphacks/bolduc/Entrapped.mhk
/maphacks/dukeplus/sunshine-dukeplus.mhk
/maphacks/mrck/Bummed Out ! Anarchy City X.mhk
/maphacks/usermaps/Bridge Between Two Islands.mhk
/maphacks/usermaps/Devastation01.mhk
/maphacks/zykov/sunshine-2009-03-12.mhk
/maphacks/zykov/sunshine-2009-03-15.mhk
/maphacks/dukeplus/sunshine.mhk
/highres/sprites/monsters.def
/highres/sprites/monsters/2710_cycloid2013.md3
/maphacks/bolduc/bolduc_mhk.def
/maphacks/dukeplus/dukeplus_mhk.def
/maphacks/mrck/mrck_mhk.def
/maphacks/usermaps_mhk.def
/maphacks/zykov/zykov_mhk.def
546 4083d 10h leod / Restore Polymer HRP hydrant location for 5.3 release consistency

UserMapHacks : random dukematch levels
 
/highres/sprites/props/0950_brokenhydrant.md3
/highres/sprites/props/0981_hydrant.md3
/highres/sprites/props/0981_hydrant.png
/maphacks/argh/ARGH!DOOM!02.mhk
/maphacks/argh/ARGH!SPACESHIP!08.mhk
/maphacks/bolduc
/maphacks/bolduc/AtomicArena-2012-11-25.mhk
/maphacks/bolduc/AtomicArena-2012-12-01.mhk
/maphacks/bolduc/BrooklynBridge-2012-10-13.mhk
/maphacks/bolduc/BrooklynBridge-2012-10-15.mhk
/maphacks/bolduc/N64.mhk
/maphacks/bolduc/RCPD.mhk
/maphacks/bolduc/RCPD2.mhk
/maphacks/bolduc/Slammer.mhk
/maphacks/bolduc/bolduc_mhk.def
/maphacks/usermaps/Atomic_Bunker.mhk
/maphacks/usermaps/Atomic_Bunker_ATT.mhk
/maphacks/usermaps/Canyon_BunkerV2.mhk
/maphacks/usermaps/bakmanDM.mhk
/maphacks/usermaps/dm_ducts.mhk
/maphacks/usermaps/AtomicArena-2012-11-25.mhk
/maphacks/usermaps/AtomicArena-2012-12-01.mhk
/maphacks/usermaps/BrooklynBridge-2012-10-13.mhk
/maphacks/usermaps/BrooklynBridge-2012-10-15.mhk
/maphacks/usermaps/RCPD.mhk
/maphacks/usermaps/RCPD2.mhk
/maphacks/usermaps/Slammer.mhk
/highres/sprites/props.def
/maphacks/argh/argh_mhk.def
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/usermaps_mhk.def
545 4086d 14h spiker /highres/sprites/ Chaingun muzzle flash improvment  
/highres/sprites/firstperson.def
544 4087d 15h spiker /highres/sprites/ Pistol hand update  
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2524_pistol.md3
543 4088d 6h leod / UserMapHacks: Border Town; 259, 335, 1179: PNGOUT optimization  
/maphacks/usermaps/border.mhk
/highres/textures/0259_d.png
/highres/textures/0259_n.png
/highres/textures/0335_d.png
/highres/textures/0335_n.png
/highres/textures/1179_d.png
/highres/textures/1179_n.png
/maphacks/usermaps_mhk.def
542 4089d 3h loomsday /highres/ #0259 polymerized  
/highres/textures/0259_d.png
/highres/textures/0259_n.png
/highres/textures/0259_s.png
/highres/textures.def
541 4089d 4h loomsday /highres/ not sure if metal or concrete but meh...  
/highres/textures/0335_d.png
/highres/textures/0335_n.png
/highres/textures/0335_s.png
/highres/textures.def
540 4089d 7h loomsday /highres/ #1179 polymerized  
/highres/textures/1179_d.png
/highres/textures/1179_n.png
/highres/textures/1179_s.png
/highres/textures.def
539 4090d 4h leod / 927 Traffic Signal: scaled up to correct size; 243, 5099-5104: PNGOUT optimization

UserMapHacks: Mill Town Rampage, Duke Nukem Memorial Hospital aka brains2, Slaughterfest, The Base, Nuke Plant, DM-PACK: Antic Places; MHK reviews
 
/maphacks/argh
/maphacks/argh/ARGH!!Hellish!!04.mhk
/maphacks/argh/ARGH!!Shopping!!02.mhk
/maphacks/argh/ARGH!Aquatic!2.mhk
/maphacks/argh/ARGH!HellA!05.mhk
/maphacks/argh/ARGH!HellB!06.mhk
/maphacks/argh/ARGH!Shrine!04.mhk
/maphacks/argh/ARGH!temple!05.mhk
/maphacks/argh/argh_mhk.def
/maphacks/billyboy/bloodyhell.mhk
/maphacks/billyboy/brains2.mhk
/maphacks/usermaps/Milltown.mhk
/maphacks/usermaps/NUKE.mhk
/maphacks/usermaps/THE_BASE.mhk
/maphacks/usermaps/Thedocks.mhk
/maphacks/usermaps/slaughter.mhk
/maphacks/usermaps/ARGH!!Hellish!!04.mhk
/maphacks/usermaps/ARGH!!Shopping!!02.mhk
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/textures/0243_d.png
/highres/textures/0243_n.png
/highres/textures/5099_d.png
/highres/textures/5099_n.png
/highres/textures/5099_s.png
/highres/textures/5100_d.png
/highres/textures/5100_n.png
/highres/textures/5100_s.png
/highres/textures/5101_d.png
/highres/textures/5101_n.png
/highres/textures/5101_s.png
/highres/textures/5102_d.png
/highres/textures/5103_d.png
/highres/textures/5104_d.png
/maphacks/billyboy/billyboy_mhk.def
/maphacks/dukeplus/Dukecide.mhk
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/usermaps/1pstdm.mhk
/maphacks/usermaps/LOCKEDUP.mhk
/maphacks/usermaps/LORCH2.mhk
/maphacks/usermaps/blackend.mhk
/maphacks/usermaps_mhk.def
538 4090d 7h loomsday /highres/ tile #243 polymerized  
/highres/textures/0243_d.png
/highres/textures/0243_n.png
/highres/textures/0243_s.png
/highres/textures.def
537 4094d 12h spiker /highres/textures/ 5099-5104 update  
/highres/textures/5099_d.png
/highres/textures/5099_n.png
/highres/textures/5099_s.png
/highres/textures/5100_d.png
/highres/textures/5100_n.png
/highres/textures/5100_s.png
/highres/textures/5101_d.png
/highres/textures/5101_n.png
/highres/textures/5101_s.png
/highres/textures/5102_d.png
/highres/textures/5103_d.png
/highres/textures/5104_d.png
535 4123d 8h leod / Prepare polymerization of hydrant model by moving it to props_polymost; PNGOUT optimizations; maphack reviews  
/highres/sprites/props_polymost/0950_brokenhydrant.md3
/highres/sprites/props_polymost/0981_hydrant.md3
/highres/sprites/props_polymost/0981_hydrant.png
/highres/sprites/props/0950_brokenhydrant.md3
/highres/sprites/props/0981_hydrant.md3
/highres/sprites/props/0981_hydrant.png
/highres/sprites/characters/1405_bandolier_d.png
/highres/sprites/characters/1405_duke2013_d.png
/highres/sprites/props.def
/highres/sprites/props/1051_handdryer_d.png
/highres/sprites/props/1051_handdryer_n.png
/highres/sprites/props/1051_handdryer_s.png
/highres/sprites/props_polymost.def
/maphacks/3drealms_polymost/E3L1_polymost.mhk
/maphacks/usermaps/RCPD.mhk
/maphacks/usermaps/RCPD2.mhk
/maphacks/usermaps/parkade-2012-01-05.mhk
/maphacks/usermaps/parkade-2012-03-17.mhk
/maphacks/usermaps/parkade-2012-06-30.mhk
/maphacks/usermaps/parkade-2012-08-08.mhk
534 4123d 16h nightfright /highres/sprites/characters/ Updated Duke model skins (#1405) by Tea Monster  
/highres/sprites/characters/1405_bandolier_d.png
/highres/sprites/characters/1405_duke2013_d.png
533 4123d 17h nightfright /highres/sprites/ Updated hand dryer model (#1051) by Tea Monster  
/highres/sprites/props.def
/highres/sprites/props/1051_handdryer.md3
/highres/sprites/props/1051_handdryer_d.png
/highres/sprites/props/1051_handdryer_n.png
/highres/sprites/props/1051_handdryer_s.png
532 4127d 7h leod /highres/sprites/ 1051_handdryer by Tea Monster  
/highres/sprites/props/1051_handdryer.md3
/highres/sprites/props/1051_handdryer_d.png
/highres/sprites/props/1051_handdryer_n.png
/highres/sprites/props/1051_handdryer_s.png
/highres/sprites/props.def
531 4127d 7h leod /highres/ 0053_firstaid, 2460_firstaidkit (hud) by Steveeeie  
/highres/screen/hud/2460_firstaidkit.png
/highres/sprites/pickups/0053_firstaid.md3
/highres/sprites/pickups/0053_firstaid_d.png
/highres/sprites/pickups/0053_firstaid_n.png
/highres/sprites/pickups/0053_firstaid_s.png
/highres/screen/hud.def
/highres/sprites/pickups.def
530 4127d 8h leod /highres/sprites/ 0051_healthbox (cola) by Steveeeie; 1051_handdryer moved to props_polymost  
/highres/sprites/pickups/0051_healthbox.md3
/highres/sprites/pickups/0051_healthbox_d.png
/highres/sprites/pickups/0051_healthbox_n.png
/highres/sprites/pickups/0051_healthbox_s.png
/highres/sprites/props_polymost/1051_handdryer.md3
/highres/sprites/props_polymost/1051_handdryer.png
/highres/sprites/props/1051_handdryer.md3
/highres/sprites/props/1051_handdryer.png
/highres/sprites/pickups.def
/highres/sprites/props.def
/highres/sprites/props_polymost.def
529 4127d 8h leod /highres/ 0762_mike (microphone) by Mark.;
0051_healthbox moved to pickups_polymost;
2460_firstaidkit.png (hud) renamed to 2640_firstaidkit_polymost.png
 
/highres/screen/hud/2460_firstaidkit_polymost.png
/highres/sprites/pickups_polymost/0051_healthbox.md3
/highres/sprites/pickups_polymost/0051_healthbox.png
/highres/sprites/props/0762_mike.png
/highres/screen/hud/2460_firstaidkit.png
/highres/sprites/pickups/0051_healthbox.md3
/highres/sprites/pickups/0051_healthbox.png
/highres/sprites/props/0762_mike.jpg
/highres/screen/hud.def
/highres/screen/hud_polymost.def
/highres/sprites/pickups.def
/highres/sprites/pickups_polymost.def
/highres/sprites/props.def
/highres/sprites/props/0762_mike.md3
/highres/sprites/props_polymost.def
528 4127d 14h leod /highres/sprites/ice/ PNGOUT optimizations part 17 (final): sprites #8: ice

Both new and old PNGs convert to binary identical TGAs
 
/highres/sprites/ice/0603_naked1_ice.png
/highres/sprites/ice/0603_pants_ice.png
/highres/sprites/ice/0603_slime_ice.png
/highres/sprites/ice/0675_egg_ice.png
/highres/sprites/ice/1294_podbabe_ice.png
/highres/sprites/ice/1313_stripper_ice.png
/highres/sprites/ice/1318_stripper_ice.png
/highres/sprites/ice/1322_hooker_ice.png
/highres/sprites/ice/1326_cavedancer_ice.png
/highres/sprites/ice/1396_fem7_ice.png
/highres/sprites/ice/1405_bandolier_ice_d.png
/highres/sprites/ice/1405_duke2013_ice_d.png
/highres/sprites/ice/1405_duke2013_shotty_ice.png
/highres/sprites/ice/1405_duke_ice.png
/highres/sprites/ice/1405_jetpack_ice_d.png
/highres/sprites/ice/1550_shark_ice.png
/highres/sprites/ice/1680_trooper_ice.png
/highres/sprites/ice/1820_octabrain_ice.png
/highres/sprites/ice/1920_commander_ice.png
/highres/sprites/ice/2000_pigcop_ice.png
/highres/sprites/ice/2120_enforcer_ice.png
/highres/sprites/ice/2372_slimer_ice.png
/highres/sprites/ice/3450_cheerleader_ice.png
/highres/sprites/ice/4620_newbeast_ice.png
/highres/sprites/ice/4866_toughgal_ice.png
/highres/sprites/ice/ice.png
/highres/sprites/ice/iceicle.png

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