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608 3949d 2h loomsday /highres/sprites/ #976 ventshaft model and texture polymerized  
/highres/sprites/props/0976_ventshaft_n.png
/highres/sprites/props/0976_ventshaft_s.png
/highres/sprites/props.def
/highres/sprites/props/0976_ventshaft.md3
/highres/sprites/props/0976_ventshaft.png
607 3949d 6h loomsday /highres/sprites/ #1227 nukebarrel model & textures update  
/highres/sprites/props/1227_nukebarrel_s.png
/highres/sprites/props.def
/highres/sprites/props/1227_nukebarrel.md3
/highres/sprites/props/1227_nukebarrel.png
/highres/sprites/props/1227_nukebarrel_n.png
606 3953d 12h leod / Polymost HRP: use old 0621_camera1, 0150 uses Polymer version glowmap, 0795 xscale fix, introduce textures_polymost;
Old 0621_camera1.png copied to 0584_sensor_body.png, 0958_lamp_body.png;
PNGOUT optimizations;
UserMapHacks: ACB Studios, Island Base, Red2, Space Madness, Training Base
 
/highres/sprites/props/0584_sensor_body.png
/highres/sprites/props/0958_lamp_body.png
/highres/sprites/props_polymost/0621_camera1.md3
/highres/sprites/props_polymost/0621_camera1.png
/highres/textures_polymost
/highres/textures_polymost/0294.png
/highres/textures_polymost/0294_g.png
/highres/textures_polymost/0295.png
/highres/textures_polymost/0295_g.png
/highres/textures_polymost/0296.png
/highres/textures_polymost/0296_g.png
/highres/textures_polymost/0451.png
/highres/textures_polymost/0451_g.png
/highres/textures_polymost/0452.png
/highres/textures_polymost/0453.png
/highres/textures_polymost/README
/maphacks/oostrum
/maphacks/oostrum/ABBA.mhk
/maphacks/oostrum/MAADS-attrition.mhk
/maphacks/oostrum/MAADS.mhk
/maphacks/oostrum/RED2-dnwmd-a.mhk
/maphacks/oostrum/RED2.mhk
/maphacks/oostrum/REDDUKE.mhk
/maphacks/oostrum/X64-2-dnwmd.mhk
/maphacks/oostrum/X64-2.mhk
/maphacks/oostrum/oostrum_mhk.def
/maphacks/oostrum/red1.mhk
/maphacks/usermaps/FRUIT-1999-12-30.mhk
/maphacks/usermaps/FRUIT-2000-01-06.mhk
/maphacks/usermaps/Islandbase-2013-12-20.mhk
/maphacks/usermaps/Islandbase-2013-12-31.mhk
/maphacks/usermaps/LYSERGIDE.mhk
/maphacks/usermaps/TrainingBase.mhk
/maphacks/usermaps/WEAPONSOFDUKE2.mhk
/maphacks/usermaps/acbstudios-2013-12-21.mhk
/maphacks/usermaps/acbstudios-2013-12-22.mhk
/maphacks/usermaps/spacemad.mhk
/highres/textures/0294.png
/highres/textures/0295.png
/highres/textures/0296.png
/highres/textures/0451.png
/highres/textures/0452.png
/highres/textures/0453.png
/maphacks/usermaps/ABBA.mhk
/maphacks/usermaps/FRUIT-attrition.mhk
/maphacks/usermaps/FRUIT.mhk
/maphacks/usermaps/MAADS-attrition.mhk
/maphacks/usermaps/MAADS.mhk
/maphacks/usermaps/REDDUKE.mhk
/maphacks/usermaps/X64-2-dnwmd.mhk
/maphacks/usermaps/X64-2.mhk
/maphacks/usermaps/red1.mhk
/highres/sprites/props.def
/highres/sprites/props/0621_camera1.png
/highres/sprites/props_polymost.def
/highres/textures/0150_d.png
/highres/textures/0150_g.png
/highres/textures/0150_n.png
/highres/textures/0150_s.png
/highres/textures/0197_d.png
/highres/textures/0197_g.png
/highres/textures/0197_n.png
/highres/textures/0197_s.png
/highres/textures/0294_d.png
/highres/textures/0294_g.png
/highres/textures/0294_n.png
/highres/textures/0294_s.png
/highres/textures/0295_d.png
/highres/textures/0295_g.png
/highres/textures/0296_d.png
/highres/textures/0296_g.png
/highres/textures/0395_d.png
/highres/textures/0395_n.png
/highres/textures/0395_s.png
/highres/textures/0451_d.png
/highres/textures/0451_g.png
/highres/textures/0451_n.png
/highres/textures/0451_s.png
/highres/textures/0452_d.png
/highres/textures/0453_d.png
/highres/textures/0453_n.png
/highres/textures/0453_s.png
/highres/textures/0705_d.png
/highres/textures/0705_g.png
/highres/textures/0705_n.png
/highres/textures/0705_s.png
/highres/textures/0706_d.png
/highres/textures/0706_n.png
/highres/textures/0706_s.png
/highres/textures/0795.png
/highres/textures/0795_d.png
/highres/textures/0795_n.png
/highres/textures/0795_s.png
/highres/textures_polymost.def
/maphacks/billyboy/bloodyhell.mhk
/maphacks/billyboy/brains2.mhk
/maphacks/cbp/SHOTDOWN28.mhk
/maphacks/collab/DUKE2013.mhk
/maphacks/collab/Discard-attrition.mhk
/maphacks/collab/Discard.mhk
/maphacks/collab/collab_mhk.def
/maphacks/collab/donedust-attrition.mhk
/maphacks/collab/donedust.mhk
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/puritan/QMC_Pur.mhk
/maphacks/puritan/scent-2009-06-15.mhk
/maphacks/puritan/scent-2012-02-12.mhk
/maphacks/usermaps/RESEARCH-dnwmd.mhk
/maphacks/usermaps/RESEARCH.mhk
/maphacks/usermaps/WETDREAM.mhk
/maphacks/usermaps_mhk.def
605 3956d 7h loomsday /highres/sprites/ should have been uploaded few days ago. wtf  
/highres/sprites/props.def
604 3959d 2h loomsday /highres/sprites/props/ sprite #621 revised  
/highres/sprites/props/0621_camera1.md3
/highres/sprites/props/0621_camera1.png
603 3959d 5h loomsday /highres/ #150 polymer version revised  
/highres/textures/0150_g.png
/highres/textures.def
/highres/textures/0150_d.png
/highres/textures/0150_n.png
/highres/textures/0150_s.png
602 3960d 6h loomsday /highres/ #795 polymerized + new polymost version  
/highres/textures/0795_d.png
/highres/textures/0795_n.png
/highres/textures/0795_s.png
/highres/textures.def
/highres/textures/0795.png
601 3963d 6h loomsday /highres/ #395 cosmetic tweaks / #197 polymerized  
/highres/textures/0197_d.png
/highres/textures/0197_g.png
/highres/textures/0197_n.png
/highres/textures/0197_s.png
/highres/textures.def
/highres/textures/0395_d.png
/highres/textures/0395_n.png
/highres/textures/0395_s.png
600 3963d 11h loomsday /highres/ tile #705/706 polymerized  
/highres/textures/0705_d.png
/highres/textures/0705_g.png
/highres/textures/0705_n.png
/highres/textures/0705_s.png
/highres/textures/0706_d.png
/highres/textures/0706_n.png
/highres/textures/0706_s.png
/highres/textures.def
599 3970d 6h loomsday /highres/ animated tile #294-296 polymerized  
/highres/textures/0294_d.png
/highres/textures/0294_n.png
/highres/textures/0294_s.png
/highres/textures/0295_d.png
/highres/textures/0296_d.png
/highres/textures.def
/highres/textures/0294_g.png
/highres/textures/0295_g.png
/highres/textures/0296_g.png
598 3970d 14h loomsday /highres/ tile #451/452 polymerized  
/highres/textures/0451_d.png
/highres/textures/0451_n.png
/highres/textures/0451_s.png
/highres/textures/0452_d.png
/highres/textures.def
/highres/textures/0451_g.png
597 3971d 6h loomsday /highres/ tile #453 polymerized  
/highres/textures/0453_d.png
/highres/textures/0453_n.png
/highres/textures/0453_s.png
/highres/textures.def
595 3986d 4h leod / Some texture/skin renaming for consistency's sake;
UserMapHacks: Hibernal Solstice, Duke 6:8, TimeCop;
MHK reviews;
hrp_todo update;
 
/highres/sprites/monsters/1680_trooper_gear_d.png
/highres/sprites/monsters/1680_trooper_skin_d.png
/highres/sprites/monsters/2120_enforcer_dead_17_20.png
/highres/sprites/monsters/2120_enforcer_dead_19.png
/highres/sprites/signs/0518_serviceaccess_20.png
/highres/sprites/signs/0519_crewquarters_20.png
/highres/sprites/signs/0520_alpha_20.png
/highres/sprites/signs/0521_beta_20.png
/highres/sprites/signs/0522_gamma_20.png
/highres/sprites/signs/0523_delta_20.png
/highres/sprites/signs/0524_transport_20.png
/highres/sprites/signs/0525_messhall_20.png
/highres/sprites/signs/0526_officers_20.png
/highres/sprites/signs/0593_reactorcore_20.png
/highres/sprites/signs/0597_centralcommand_20.png
/highres/sprites/signs/0598_armory_20.png
/highres/sprites/signs/0639_supplies_20.png
/maphacks/mrck/Hibernal Solstice.mhk
/maphacks/usermaps/Duke6_8.mhk
/maphacks/usermaps/TIMECOP.mhk
/highres/sprites/monsters/1680_trooper_gear_0.png
/highres/sprites/monsters/1680_trooper_skin_color.png
/highres/sprites/monsters/2120_enforcer_17_20_dead.png
/highres/sprites/monsters/2120_enforcer_19_dead.png
/highres/sprites/signs/0518_20_serviceaccess.png
/highres/sprites/signs/0519_20_crewquarters.png
/highres/sprites/signs/0520_20_alpha.png
/highres/sprites/signs/0521_20_beta.png
/highres/sprites/signs/0522_20_gamma.png
/highres/sprites/signs/0523_20_delta.png
/highres/sprites/signs/0524_20_transport.png
/highres/sprites/signs/0525_20_messhall.png
/highres/sprites/signs/0526_20_officers.png
/highres/sprites/signs/0593_20_reactorcore.png
/highres/sprites/signs/0597_20_centralcommand.png
/highres/sprites/signs/0598_20_armory.png
/highres/sprites/signs/0639_20_supplies.png
/highres/sprites/monsters.def
/highres/sprites/monsters_polymost.def
/highres/sprites/signs.def
/highres/sprites/signs_polymost.def
/maphacks/dukeplus/eternity/dne06.mhk
/maphacks/mrck/mrck_mhk.def
/maphacks/puritan/alien-resurrection.mhk
/maphacks/undertaker/Forever.mhk
/maphacks/undertaker/desert_complex.mhk
/maphacks/undertaker/foreverplus.mhk
/maphacks/usermaps/DAMN_DAM.mhk
/maphacks/usermaps/Duke 12_12.mhk
/maphacks/usermaps/MARSBASE.mhk
/maphacks/usermaps/REFORM.mhk
/maphacks/usermaps/WHTRABIT.mhk
/maphacks/usermaps/canyon_desert.mhk
/maphacks/usermaps_mhk.def
594 3992d 4h leod / UserMapHacks: X64-2, Duke 23:4, Military Madness, Sunburn;
MHK reviews;
hrp_todo update;
PNGOUT optimizations;
 
/maphacks/usermaps/Duke23_4-2010-03-16.mhk
/maphacks/usermaps/Duke23_4-2011-04-23.mhk
/maphacks/usermaps/TAM-2006-07-23.mhk
/maphacks/usermaps/WETDREAM.mhk
/maphacks/usermaps/X64-2-dnwmd.mhk
/maphacks/usermaps/X64-2.mhk
/maphacks/usermaps/mm.mhk
/maphacks/usermaps/pigsmen.mhk
/maphacks/usermaps/tam-2003-05-10.mhk
/highres/textures/0156_22_d.png
/highres/textures/0156_d.png
/highres/textures/0156_n.png
/highres/textures/0156_s.png
/hrp_todo.txt
/maphacks/bolduc/Entrapped.mhk
/maphacks/undertaker/desert_complex.mhk
/maphacks/usermaps/0JADE.mhk
/maphacks/usermaps/4GODSAKE.mhk
/maphacks/usermaps/Abig1.mhk
/maphacks/usermaps/DAMN_DAM.mhk
/maphacks/usermaps/LOST.mhk
/maphacks/usermaps/LPT.mhk
/maphacks/usermaps/Moonbas2.mhk
/maphacks/usermaps/Taamalus.mhk
/maphacks/usermaps/canyon_desert.mhk
/maphacks/usermaps/looking_glass_DM.mhk
/maphacks/usermaps/sector4.mhk
/maphacks/usermaps/smnd.mhk
/maphacks/usermaps_mhk.def
593 3997d 6h loomsday /highres/textures/ resolution and cosmetic update  
/highres/textures/0156_22_d.png
/highres/textures/0156_d.png
/highres/textures/0156_n.png
/highres/textures/0156_s.png
589 4018d 8h loomsday /highres/ oops... forgot to set the scale on #4282  
/highres/textures.def
588 4018d 8h leod / Polymost HRP: keep using old 4583_pipe.md3;
PNGOUT optimizations;
UserMapHacks: Lost City, Lost Temple, Polaris Outpost 1&2, Pain; MHK reviews
 
/highres/sprites/props_polymost/4583_pipe.md3
/maphacks/usermaps/LCITY.mhk
/maphacks/usermaps/LTEMPLE.mhk
/maphacks/usermaps/PAIN.mhk
/maphacks/usermaps/PAIN_ATT.mhk
/maphacks/usermaps/POLARISO.mhk
/maphacks/usermaps/POLOUT2.mhk
/highres/sprites/props/4583_d.png
/highres/sprites/props/4583_n.png
/highres/sprites/props/4583_s.png
/highres/sprites/props_polymost.def
/highres/textures/0791_d.png
/highres/textures/0791_n.png
/highres/textures/0791_s.png
/highres/textures/0793_d.png
/highres/textures/0793_n.png
/highres/textures/0793_s.png
/highres/textures/4201_d.png
/highres/textures/4201_n.png
/highres/textures/4201_s.png
/highres/textures/4282_d.png
/highres/textures/4282_n.png
/highres/textures/4282_s.png
/highres/textures/4286_d.png
/highres/textures/4286_n.png
/highres/textures/4286_s.png
/highres/textures/4287_d.png
/highres/textures/4287_n.png
/highres/textures/4287_s.png
/maphacks/argh/ARGH!!Hellish!!04.mhk
/maphacks/argh/ARGH!!Shopping!!02.mhk
/maphacks/argh/ARGH!Aquatic!2.mhk
/maphacks/argh/ARGH!DOOM!02.mhk
/maphacks/argh/ARGH!HellA!05.mhk
/maphacks/argh/ARGH!HellB!06.mhk
/maphacks/argh/ARGH!SPACESHIP!08.mhk
/maphacks/argh/ARGH!Shrine!04.mhk
/maphacks/argh/ARGH!temple!05.mhk
/maphacks/opblitz/E5M1-2012-03-13.mhk
/maphacks/opblitz/E5M1-2012-03-27.mhk
/maphacks/opblitz/E5M2-2012-03-13.mhk
/maphacks/opblitz/E5M2-2012-03-27.mhk
/maphacks/opblitz/E5M3-2012-03-13.mhk
/maphacks/opblitz/E5M3-2012-03-27.mhk
/maphacks/opblitz/E5M4-2012-03-13.mhk
/maphacks/opblitz/E5M4-2012-03-27.mhk
/maphacks/opblitz/E5M5-2012-03-13.mhk
/maphacks/opblitz/E5M5-2012-03-27.mhk
/maphacks/usermaps_mhk.def
587 4019d 2h loomsday /highres/ re-added #4201 due to some svn glitch, + #0791 polymerized  
/highres/textures/0791_d.png
/highres/textures/0791_n.png
/highres/textures/0791_s.png
/highres/textures/4201_d.png
/highres/textures/4201_n.png
/highres/textures/4201_s.png
/highres/textures.def
586 4019d 2h loomsday /highres/ #4282 + #0793 + #4201 polymerized (looks like the most used tiles on Derelict)  
/highres/textures/0793_d.png
/highres/textures/0793_n.png
/highres/textures/0793_s.png
/highres/textures/4282_d.png
/highres/textures/4282_n.png
/highres/textures/4282_s.png
/highres/textures.def
585 4019d 8h loomsday /highres/sprites/ model #4583 upgraded to fit the walls texture set on Derelict but the specular on the model doesn't work like them textures  
/highres/sprites/props/4583_d.png
/highres/sprites/props/4583_n.png
/highres/sprites/props/4583_s.png
/highres/sprites/props.def
/highres/sprites/props/4583_pipe.md3

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