Rev |
Age |
Author |
Path |
Log message |
Diff |
599 |
3970d 11h |
loomsday |
/highres/ |
animated tile #294-296 polymerized |
|
598 |
3970d 19h |
loomsday |
/highres/ |
tile #451/452 polymerized |
|
597 |
3971d 10h |
loomsday |
/highres/ |
tile #453 polymerized |
|
595 |
3986d 8h |
leod |
/ |
Some texture/skin renaming for consistency's sake;
UserMapHacks: Hibernal Solstice, Duke 6:8, TimeCop;
MHK reviews;
hrp_todo update; |
|
594 |
3992d 9h |
leod |
/ |
UserMapHacks: X64-2, Duke 23:4, Military Madness, Sunburn;
MHK reviews;
hrp_todo update;
PNGOUT optimizations; |
|
593 |
3997d 11h |
loomsday |
/highres/textures/ |
resolution and cosmetic update |
|
589 |
4018d 13h |
loomsday |
/highres/ |
oops... forgot to set the scale on #4282 |
|
588 |
4018d 13h |
leod |
/ |
Polymost HRP: keep using old 4583_pipe.md3;
PNGOUT optimizations;
UserMapHacks: Lost City, Lost Temple, Polaris Outpost 1&2, Pain; MHK reviews |
|
587 |
4019d 6h |
loomsday |
/highres/ |
re-added #4201 due to some svn glitch, + #0791 polymerized |
|
586 |
4019d 7h |
loomsday |
/highres/ |
#4282 + #0793 + #4201 polymerized (looks like the most used tiles on Derelict) |
|
585 |
4019d 13h |
loomsday |
/highres/sprites/ |
model #4583 upgraded to fit the walls texture set on Derelict but the specular on the model doesn't work like them textures |
|
584 |
4019d 17h |
loomsday |
/highres/ |
#4286, #4287 polymerized (derelict set) |
|
583 |
4020d 6h |
leod |
/ |
4308_S.png: fix case; PNGOUT optimizations;
UserMapHacks: Outpost, JMW-DM1, more DM maps; MHK reviews |
|
582 |
4020d 8h |
loomsday |
/highres/ |
#4285 polymerized (part of set in derelict map) |
|
581 |
4020d 10h |
loomsday |
/highres/ |
tile #4308 polymerized (another part of derelict set) |
|
580 |
4021d 9h |
loomsday |
/highres/ |
#4284 deflines copied from #4283 since those tiles differ only in terms of polymost |
|
579 |
4021d 10h |
loomsday |
/highres/ |
tile #4283 polymerized, looks like it's just a small piece of quite a set on derelict |
|
578 |
4022d 10h |
loomsday |
/highres/ |
tile #196 polymerized |
|
573 |
4039d 10h |
leod |
/ |
Prepare conditional branching in duke3d_hrp.def: introduce duke3d_hrp_polymer.def;
#4386: scale up to correct lenght, still looks ugly in most user maps;
UserMaphacks: Just another Christmas, Snow, NWinter part1, MHK reviews |
|
572 |
4043d 10h |
leod |
/ |
Polymost HRP: add Luke model, use 0280_d;
PNGOUT optimizations;
UserMapHacks: The Storm, Ltlle Arctic; MHK reviews |
|