Rev |
Age |
Author |
Path |
Log message |
Diff |
243 |
4864d 20h |
nightfright |
/ |
Updated: E2L5.mhk (Polymer lights by Micky C) |
|
242 |
4864d 20h |
nightfright |
/ |
Improvements for #817/818 (forgot those during last commit) |
|
241 |
4865d 9h |
nightfright |
/ |
Added: #1200; Modified: #842, 1053 (by empyrock) |
|
240 |
4866d 9h |
nightfright |
/ |
Pipes (618, 670) and alternate reactor (620) by empyrock |
|
239 |
4874d 7h |
nightfright |
/ |
Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock |
|
238 |
4875d 16h |
nightfright |
/ |
Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion |
|
235 |
4882d 8h |
nightfright |
/ |
empyrock modifications from Mar 28 |
|
231 |
4886d 17h |
nightfright |
/ |
Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup |
|
230 |
4887d 8h |
nightfright |
/ |
Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock) |
|
229 |
4888d 7h |
nightfright |
/ |
Re-added (after rename): 249_d, 250_d/s, 746_n/s |
|
227 |
4888d 8h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch) |
|
223 |
4889d 6h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock) |
|
222 |
4890d 7h |
nightfright |
/ |
Fixing messed up #220 commit, part 2 |
|
220 |
4890d 8h |
nightfright |
/ |
Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing) |
|
189 |
4936d 6h |
nightfright |
/ |
Updated: #1210 (model fix), E2L2.mhk |
|
174 |
4994d 7h |
nightfright |
/ |
Fixed: #345_s (tga -> png) |
|
162 |
5058d 16h |
nightfright |
/ |
Added: #699 (d/n/s) |
|
160 |
5077d 9h |
nightfright |
/ |
Modified: #742_d/n/s |
|
157 |
5087d 6h |
nightfright |
/ |
Added: #227_d/n/s, 502_d/n/s |
|
156 |
5101d 8h |
nightfright |
/ |
Modified: #781_d, 782; removed gloss effect for #814 |
|