Rev |
Age |
Author |
Path |
Log message |
Diff |
415 |
4298d 22h |
leod |
/ |
New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".
The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).
The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file. |
|
414 |
4301d 6h |
leod |
/ |
Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.) |
|
409 |
4361d 1h |
leod |
/ |
sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.
hrp_readme.txt : update |
|
384 |
4472d 0h |
leod |
/ |
Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved. |
|
324 |
4580d 19h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
293 |
4613d 12h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4615d 7h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4625d 1h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4625d 23h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4626d 0h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
285 |
4691d 23h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
281 |
4751d 12h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4758d 12h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
275 |
4823d 2h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
264 |
4861d 11h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4867d 7h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
261 |
4888d 1h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
256 |
4898d 12h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4903d 6h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4904d 11h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|