Rev |
Age |
Author |
Path |
Log message |
Diff |
662 |
3524d 4h |
leod |
/ |
Maphacks: Ep.3 review completed (E3L2,4,5,7,8);
UserMapHacks: mostly renaming stuff |
|
661 |
3530d 0h |
leod |
/ |
*** Dang typo: Maphack DEF tokens implemented as of EDuke32 r4884 ***
Some Polymost-only items moved; Maphacks: E3L1,3,6, E4L9-11 reviewed; UserMapHacks: 666 episode, some *.mhk renamed |
|
660 |
3549d 20h |
leod |
/ |
*** Maphack DEF tokens implemented as of EDuke32 r4484 ***
If r4484 or newer doesn't (yet) work for you, try my r4495 backport:
http://forums.duke4.net/index.php?showtopic=3513
UserMapHacks: Support Nightfright's Addon Pack (part 2)
(for already available maphack counterparts) |
|
659 |
3557d 22h |
leod |
/ |
Happy New Year to all HRP contributors and repo lurkers!
UserMapHacks: Support Nightfright's Addon Pack
(for already available maphack counterparts) |
|
657 |
3576d 5h |
leod |
/ |
1250-1259 (steam/ceilingsteam): offset correction; PNGOUT opts;
Maphacks: E2L10, E2L11, E3L10 reviewed; hrp_extract.sh: further cleanup |
|
656 |
3583d 0h |
leod |
/ |
Polymost HRP: keep using old 1222 crane model;
hrp_extract.sh: Polymost/Megaton override extraction revamped;
UserMapHacks: four recent releases |
|
652 |
3598d 6h |
leod |
/ |
Maphacks: E4L1,2,8 reviewed;
UserMapHacks: mostly updated Megaton re-releases |
|
651 |
3611d 1h |
leod |
/maphacks/ |
Hi Roma Loom! Nice to see you back on duty :-)
UserMapHacks: blablabla |
|
648 |
3630d 0h |
leod |
/ |
UserMapHacks: Brave New World, MSSP v3.0, The Chronic, and more |
|
647 |
3644d 5h |
leod |
/maphacks/ |
UserMapHacks: CBP and Attrition groups completed (YEAH!) |
|
646 |
3659d 22h |
leod |
/ |
#4375, copied from #4374 (user maps only)
UserMapHacks: catching up with recent releases and updates, anf more |
|
645 |
3674d 6h |
leod |
/ |
UserMapHacks: catching up with recent releases (minus one) and updates, more KaiseR maps |
|
644 |
3701d 21h |
leod |
/ |
UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2 |
|
643 |
3704d 4h |
leod |
/ |
Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1 |
|
642 |
3724d 7h |
leod |
/ |
#1155 handprintswitch: flipped;
UserMapHacks: Duke Hard, Turok and others |
|
641 |
3742d 21h |
leod |
/ |
Add some newlines to DEFs for maintenance reasons; UserMapHacks |
|
640 |
3754d 1h |
leod |
/ |
UserMapHacks: big update |
|
639 |
3770d 3h |
leod |
/ |
Robotdog2 (4560) scaled down a bit;
Override Pack extraction updated;
UserMapHacks: Apprehension Arizona, Ultimate Stadium Remake, and more |
|
638 |
3792d 22h |
leod |
/ |
effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others |
|
636 |
3803d 3h |
leod |
/ |
#0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files
Known Problems:
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.
There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished. |
|