Rev |
Age |
Author |
Path |
Log message |
Diff |
511 |
4032d 6h |
leod |
/ |
UserMapHacks: Valves, A.dream; MHK reviews |
|
510 |
4042d 22h |
leod |
/ |
UserMapHacks: Infestation in Time Revisited v1.5 completed; MHK reviews |
|
507 |
4066d 19h |
leod |
/ |
Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh! |
|
491 |
4112d 22h |
leod |
/ |
UserMapHacks : Overkill episode (beta), Starlite, Desert base (old), Viewport, Sewer Confines
misc. maphack fixes and updates |
|
490 |
4121d 22h |
leod |
/ |
Maphack fixes & updates |
|
489 |
4123d 14h |
leod |
/maphacks/ |
UserMapHacks : Anarxiticalcity, Dayz Of Our Livez, misc. MHK fixes |
|
486 |
4138d 15h |
leod |
/ |
tile 1089-1091 added to 1088 reactor model definition;
tile 4561-4562 added to 4560 robotdog2 model definition;
UserMapHacks : Daemonus, Park, RCPD Finale |
|
483 |
4153d 19h |
leod |
/ |
Polymost HRP : use 5099_d - 5104_d; E1L1/5 maphack fixes; SALINE.mhk |
|
479 |
4166d 17h |
leod |
/ |
3DRealms maphacks rearranged |
|
473 |
4170d 16h |
leod |
/ |
1.3D maphacks: Fix Polymer lighting |
|
466 |
4171d 19h |
leod |
/ |
1.3D maphacks: done; E1L1.mhk: fix clipping multiplayer shotgun |
|
464 |
4172d 17h |
leod |
/ |
1.3D maphacks : only four maps actually differ from ther Atomic counterparts - lots of renaming |
|
463 |
4173d 0h |
leod |
/ |
Frozen Duke workaround; small maphack fix |
|
454 |
4174d 14h |
leod |
/ |
Polymost : use 4274_d.png; Minor maphack stuff |
|
435 |
4196d 17h |
leod |
/ |
tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.
UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info |
|
415 |
4237d 14h |
leod |
/ |
New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".
The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).
The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file. |
|