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Rev Age Author Path Log message Diff
716 1565d 1h leod /maphacks/ Maphacks : move up 'author' entries in *_mhk.def  
713 1594d 22h leod /maphacks/ Maphacks : E4L11 - re-enable hiding dispswitch2; cosmetics  
711 1751d 20h leod / Maphacks: ZERO, + some housekeeping;
hrp_extract: improve Voxel Pack handling
 
705 1896d 16h leod /maphacks/ Maphacks: interim checkin  
701 1920d 23h leod /maphacks/ UserMapHacks: Pyratel, and less recent releases; some housekeeping  
681 3181d 20h leod /maphacks/ UserMapHacks: Orbital Oblivion Episode aka FM2X, and others  
670 3373d 3h leod /maphacks/ UserMapHacks: DNE 2.0, replace spaces in file names  
667 3398d 17h leod / #2264: zadd 1 to avoid flickering in Polymer;
UserMapHacks: catch up with recent releases (Kamikaze still pending though)
 
661 3443d 21h leod / *** Dang typo: Maphack DEF tokens implemented as of EDuke32 r4884 ***
Some Polymost-only items moved; Maphacks: E3L1,3,6, E4L9-11 reviewed; UserMapHacks: 666 episode, some *.mhk renamed
 
659 3471d 19h leod / Happy New Year to all HRP contributors and repo lurkers!
UserMapHacks: Support Nightfright's Addon Pack
(for already available maphack counterparts)
 
647 3558d 2h leod /maphacks/ UserMapHacks: CBP and Attrition groups completed (YEAH!)  
646 3573d 20h leod / #4375, copied from #4374 (user maps only)
UserMapHacks: catching up with recent releases and updates, anf more
 
643 3618d 1h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
641 3656d 18h leod / Add some newlines to DEFs for maintenance reasons; UserMapHacks  
640 3667d 22h leod / UserMapHacks: big update  
639 3684d 0h leod / Robotdog2 (4560) scaled down a bit;
Override Pack extraction updated;
UserMapHacks: Apprehension Arizona, Ultimate Stadium Remake, and more
 
636 3717d 0h leod / #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.
 
635 3734d 19h leod / 0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed)
 
634 3756d 3h leod / UserMapHacks: 2070, Aqua*, NSD group completed  
630 3780d 23h leod / Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h
 

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