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689 2954d 23h leod /maphacks/ UserMapHacks: MapHacks.txt added; def/mhk updates to support NightFright's Addon Pack v2.0  
688 3014d 0h leod / #1055 (film reel) animation fix by Mark. (https://forums.duke4.net/topic/775-eduke32-20-and-polymer/page__st__5370__p__236861#entry236861)

UserMapHacks : interim chckin - SSC only, and some unfinished stuff. Haven't worked on this for months and no continuation in sight.
 
686 3128d 11h leod / 0226.png moved to textures_polymost;
hrp_readme/todo updates;
UserMapHacks: new DestinyOfTheAliens, GoodsHD, ug_basis_cplx, FM3X (50% done), plus the usual blabla
 
680 3187d 3h leod / #1057 (user maps only), 0551 'proper' glowmap; UserMapHacks: Vermin Clearance and more  
670 3366d 8h leod /maphacks/ UserMapHacks: DNE 2.0, replace spaces in file names  
661 3437d 1h leod / *** Dang typo: Maphack DEF tokens implemented as of EDuke32 r4884 ***
Some Polymost-only items moved; Maphacks: E3L1,3,6, E4L9-11 reviewed; UserMapHacks: 666 episode, some *.mhk renamed
 
659 3464d 23h leod / Happy New Year to all HRP contributors and repo lurkers!
UserMapHacks: Support Nightfright's Addon Pack
(for already available maphack counterparts)
 
652 3505d 7h leod / Maphacks: E4L1,2,8 reviewed;
UserMapHacks: mostly updated Megaton re-releases
 
651 3518d 3h leod /maphacks/ Hi Roma Loom! Nice to see you back on duty :-)
UserMapHacks: blablabla
 
648 3537d 1h leod / UserMapHacks: Brave New World, MSSP v3.0, The Chronic, and more  
647 3551d 6h leod /maphacks/ UserMapHacks: CBP and Attrition groups completed (YEAH!)  
646 3567d 0h leod / #4375, copied from #4374 (user maps only)
UserMapHacks: catching up with recent releases and updates, anf more
 
645 3581d 7h leod / UserMapHacks: catching up with recent releases (minus one) and updates, more KaiseR maps  
644 3608d 23h leod / UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2
 
643 3611d 6h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
642 3631d 8h leod / #1155 handprintswitch: flipped;
UserMapHacks: Duke Hard, Turok and others
 
641 3649d 22h leod / Add some newlines to DEFs for maintenance reasons; UserMapHacks  
640 3661d 2h leod / UserMapHacks: big update  
639 3677d 4h leod / Robotdog2 (4560) scaled down a bit;
Override Pack extraction updated;
UserMapHacks: Apprehension Arizona, Ultimate Stadium Remake, and more
 
636 3710d 5h leod / #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.
 

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