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Rev Age Author Path Log message Diff
682 3246d 9h leod /maphacks/ UserMapHacks: new 'South of Hell*, 'Groovy Street', 'Baptized in ...' + reviews and restructuring.  
676 3367d 3h leod /maphacks/ UserMapHacks: Death Drive episode and some others, FM1/2X updates  
667 3476d 22h leod / #2264: zadd 1 to avoid flickering in Polymer;
UserMapHacks: catch up with recent releases (Kamikaze still pending though)
 
660 3541d 22h leod / *** Maphack DEF tokens implemented as of EDuke32 r4484 ***
If r4484 or newer doesn't (yet) work for you, try my r4495 backport:
http://forums.duke4.net/index.php?showtopic=3513

UserMapHacks: Support Nightfright's Addon Pack (part 2)
(for already available maphack counterparts)
 
652 3590d 8h leod / Maphacks: E4L1,2,8 reviewed;
UserMapHacks: mostly updated Megaton re-releases
 
645 3666d 8h leod / UserMapHacks: catching up with recent releases (minus one) and updates, more KaiseR maps  
641 3734d 23h leod / Add some newlines to DEFs for maintenance reasons; UserMapHacks  
640 3746d 3h leod / UserMapHacks: big update  
636 3795d 5h leod / #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.
 
635 3813d 0h leod / 0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed)
 
630 3859d 4h leod / Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h
 
606 3908d 9h leod / Polymost HRP: use old 0621_camera1, 0150 uses Polymer version glowmap, 0795 xscale fix, introduce textures_polymost;
Old 0621_camera1.png copied to 0584_sensor_body.png, 0958_lamp_body.png;
PNGOUT optimizations;
UserMapHacks: ACB Studios, Island Base, Red2, Space Madness, Training Base
 
596 3929d 1h leod /maphacks/ UserMapHacks: Alien Rendezvous, EDF Base, EDF Secret Base, Maads, and more;
MHK reviews completed. All UserMapHacks comply with HRP 5.3.
 
590 3969d 22h leod /maphacks/ UserMapHacks: Doomgate, 649, Shrunken; MHK reviews  
577 3980d 3h leod / UserMapHacks: Bobsp4, ABBA, WLand, DHFC; MHK reviews  
576 3985d 4h leod / UserMapHacks: Bedrone, Deadfall, Xmas2k1/2, and more; MHK reviews  
572 3998d 2h leod / Polymost HRP: add Luke model, use 0280_d;
PNGOUT optimizations;
UserMapHacks: The Storm, Ltlle Arctic; MHK reviews
 
566 4008d 0h leod / Version strings update; Mark Skelton credits added to hrp_readme.txt
UserMapHacks: Clearwater aka cranium, Begin To Nowhere, Men In Black; MHK reviews
 
559 4013d 11h leod / PNGOUT nitpicking  
549 4019d 2h leod / 2013 Models update by Tea Monster : Cycloid, Duke, frozen Duke. (Frozen Duke model is technically wrong, but looks very icy.)
3240-3249 PNGOUT-optimized (alpha channel removed)
UserMapHacks: Castle Quest, MHK reviews
 

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