Rev |
Age |
Author |
Path |
Log message |
Diff |
660 |
3432d 8h |
leod |
/ |
*** Maphack DEF tokens implemented as of EDuke32 r4484 ***
If r4484 or newer doesn't (yet) work for you, try my r4495 backport:
http://forums.duke4.net/index.php?showtopic=3513
UserMapHacks: Support Nightfright's Addon Pack (part 2)
(for already available maphack counterparts) |
|
652 |
3480d 18h |
leod |
/ |
Maphacks: E4L1,2,8 reviewed;
UserMapHacks: mostly updated Megaton re-releases |
|
645 |
3556d 18h |
leod |
/ |
UserMapHacks: catching up with recent releases (minus one) and updates, more KaiseR maps |
|
641 |
3625d 9h |
leod |
/ |
Add some newlines to DEFs for maintenance reasons; UserMapHacks |
|
640 |
3636d 13h |
leod |
/ |
UserMapHacks: big update |
|
636 |
3685d 15h |
leod |
/ |
#0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files
Known Problems:
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.
There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished. |
|
635 |
3703d 10h |
leod |
/ |
0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed) |
|
630 |
3749d 13h |
leod |
/ |
Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h |
|
606 |
3798d 18h |
leod |
/ |
Polymost HRP: use old 0621_camera1, 0150 uses Polymer version glowmap, 0795 xscale fix, introduce textures_polymost;
Old 0621_camera1.png copied to 0584_sensor_body.png, 0958_lamp_body.png;
PNGOUT optimizations;
UserMapHacks: ACB Studios, Island Base, Red2, Space Madness, Training Base |
|
596 |
3819d 10h |
leod |
/maphacks/ |
UserMapHacks: Alien Rendezvous, EDF Base, EDF Secret Base, Maads, and more;
MHK reviews completed. All UserMapHacks comply with HRP 5.3. |
|
590 |
3860d 8h |
leod |
/maphacks/ |
UserMapHacks: Doomgate, 649, Shrunken; MHK reviews |
|
577 |
3870d 13h |
leod |
/ |
UserMapHacks: Bobsp4, ABBA, WLand, DHFC; MHK reviews |
|
576 |
3875d 14h |
leod |
/ |
UserMapHacks: Bedrone, Deadfall, Xmas2k1/2, and more; MHK reviews |
|
572 |
3888d 12h |
leod |
/ |
Polymost HRP: add Luke model, use 0280_d;
PNGOUT optimizations;
UserMapHacks: The Storm, Ltlle Arctic; MHK reviews |
|
566 |
3898d 10h |
leod |
/ |
Version strings update; Mark Skelton credits added to hrp_readme.txt
UserMapHacks: Clearwater aka cranium, Begin To Nowhere, Men In Black; MHK reviews |
|
559 |
3903d 21h |
leod |
/ |
PNGOUT nitpicking |
|
549 |
3909d 11h |
leod |
/ |
2013 Models update by Tea Monster : Cycloid, Duke, frozen Duke. (Frozen Duke model is technically wrong, but looks very icy.)
3240-3249 PNGOUT-optimized (alpha channel removed)
UserMapHacks: Castle Quest, MHK reviews |
|
546 |
3928d 17h |
leod |
/ |
Restore Polymer HRP hydrant location for 5.3 release consistency
UserMapHacks : random dukematch levels |
|
539 |
3935d 11h |
leod |
/ |
927 Traffic Signal: scaled up to correct size; 243, 5099-5104: PNGOUT optimization
UserMapHacks: Mill Town Rampage, Duke Nukem Memorial Hospital aka brains2, Slaughterfest, The Base, Nuke Plant, DM-PACK: Antic Places; MHK reviews |
|
507 |
4007d 14h |
leod |
/ |
Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh! |
|