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727 1634d 6h leod / UNIX newlines for *.def, *.mhk, *.txt  
726 1634d 9h leod /maphacks/ Maphacks : tile comment consistency fix #3  
722 1681d 6h leod /maphacks/ ...Finally: rearranging maphack tokens for great justice!  
721 1681d 8h leod /maphacks/ Maphacks: last touches before ...  
719 1691d 10h leod /maphacks/ Maphacks : move up 'Author' entries in *.mhk  
717 1693d 6h leod /maphacks/ Maphacks : Fix some more autodetected issues  
716 1699d 13h leod /maphacks/ Maphacks : move up 'author' entries in *_mhk.def  
702 2053d 14h leod /maphacks/ UserMapHacks: getting rid of that not-so-clever "Jack Daniels" comment on bottle13  
676 3423d 10h leod /maphacks/ UserMapHacks: Death Drive episode and some others, FM1/2X updates  
644 3750d 6h leod / UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2
 
640 3802d 10h leod / UserMapHacks: big update  
633 3904d 13h leod / Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed
 
588 4029d 11h leod / Polymost HRP: keep using old 4583_pipe.md3;
PNGOUT optimizations;
UserMapHacks: Lost City, Lost Temple, Polaris Outpost 1&2, Pain; MHK reviews
 
511 4138d 21h leod / UserMapHacks: Valves, A.dream; MHK reviews  
510 4149d 13h leod / UserMapHacks: Infestation in Time Revisited v1.5 completed; MHK reviews  
507 4173d 11h leod / Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh!
 
490 4228d 13h leod / Maphack fixes & updates  
431 4314d 8h leod / hrp_extract : improve Polymost Override Pack generation;
UserMapHacks: Betaone, WSTime, Sands of Time
 
415 4344d 6h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.