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727 1478d 3h leod / UNIX newlines for *.def, *.mhk, *.txt  
726 1478d 6h leod /maphacks/ Maphacks : tile comment consistency fix #3  
722 1525d 3h leod /maphacks/ ...Finally: rearranging maphack tokens for great justice!  
721 1525d 5h leod /maphacks/ Maphacks: last touches before ...  
719 1535d 7h leod /maphacks/ Maphacks : move up 'Author' entries in *.mhk  
717 1537d 3h leod /maphacks/ Maphacks : Fix some more autodetected issues  
716 1543d 10h leod /maphacks/ Maphacks : move up 'author' entries in *_mhk.def  
702 1897d 11h leod /maphacks/ UserMapHacks: getting rid of that not-so-clever "Jack Daniels" comment on bottle13  
676 3267d 7h leod /maphacks/ UserMapHacks: Death Drive episode and some others, FM1/2X updates  
644 3594d 3h leod / UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2
 
640 3646d 7h leod / UserMapHacks: big update  
633 3748d 10h leod / Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed
 
588 3873d 8h leod / Polymost HRP: keep using old 4583_pipe.md3;
PNGOUT optimizations;
UserMapHacks: Lost City, Lost Temple, Polaris Outpost 1&2, Pain; MHK reviews
 
511 3982d 18h leod / UserMapHacks: Valves, A.dream; MHK reviews  
510 3993d 10h leod / UserMapHacks: Infestation in Time Revisited v1.5 completed; MHK reviews  
507 4017d 8h leod / Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh!
 
490 4072d 10h leod / Maphack fixes & updates  
431 4158d 5h leod / hrp_extract : improve Polymost Override Pack generation;
UserMapHacks: Betaone, WSTime, Sands of Time
 
415 4188d 3h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.