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Rev Age Author Path Log message Diff
718 1636d 11h leod /maphacks/ Maphacks : prepare for scripted patching; DEFs :http -> https  
717 1638d 8h leod /maphacks/ Maphacks : Fix some more autodetected issues  
716 1644d 14h leod /maphacks/ Maphacks : move up 'author' entries in *_mhk.def  
711 1831d 9h leod / Maphacks: ZERO, + some housekeeping;
hrp_extract: improve Voxel Pack handling
 
709 1956d 21h leod / Maphacks: 20th Anniv. World Tour Ep.5, MSSP9, Shocking Twist  
702 1998d 15h leod /maphacks/ UserMapHacks: getting rid of that not-so-clever "Jack Daniels" comment on bottle13  
701 2000d 13h leod /maphacks/ UserMapHacks: Pyratel, and less recent releases; some housekeeping  
690 3025d 17h leod / UserMapHacks: a couple of 'recent' releases  
688 3100d 9h leod / #1055 (film reel) animation fix by Mark. (https://forums.duke4.net/topic/775-eduke32-20-and-polymer/page__st__5370__p__236861#entry236861)

UserMapHacks : interim chckin - SSC only, and some unfinished stuff. Haven't worked on this for months and no continuation in sight.
 
683 3233d 6h leod /maphacks/ UserMapHacks: New York Rebellion Episode aka FM1X, and others  
676 3368d 11h leod /maphacks/ UserMapHacks: Death Drive episode and some others, FM1/2X updates  
659 3551d 8h leod / Happy New Year to all HRP contributors and repo lurkers!
UserMapHacks: Support Nightfright's Addon Pack
(for already available maphack counterparts)
 
648 3623d 10h leod / UserMapHacks: Brave New World, MSSP v3.0, The Chronic, and more  
646 3653d 9h leod / #4375, copied from #4374 (user maps only)
UserMapHacks: catching up with recent releases and updates, anf more
 
643 3697d 15h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
636 3796d 14h leod / #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.
 
633 3849d 14h leod / Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed
 
583 3976d 6h leod / 4308_S.png: fix case; PNGOUT optimizations;
UserMapHacks: Outpost, JMW-DM1, more DM maps; MHK reviews
 
577 3981d 12h leod / UserMapHacks: Bobsp4, ABBA, WLand, DHFC; MHK reviews  
576 3986d 12h leod / UserMapHacks: Bedrone, Deadfall, Xmas2k1/2, and more; MHK reviews  

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