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Rev Age Author Path Log message Diff
718 1565d 7h leod /maphacks/ Maphacks : prepare for scripted patching; DEFs :http -> https  
717 1567d 3h leod /maphacks/ Maphacks : Fix some more autodetected issues  
716 1573d 10h leod /maphacks/ Maphacks : move up 'author' entries in *_mhk.def  
711 1760d 5h leod / Maphacks: ZERO, + some housekeeping;
hrp_extract: improve Voxel Pack handling
 
709 1885d 16h leod / Maphacks: 20th Anniv. World Tour Ep.5, MSSP9, Shocking Twist  
702 1927d 11h leod /maphacks/ UserMapHacks: getting rid of that not-so-clever "Jack Daniels" comment on bottle13  
701 1929d 8h leod /maphacks/ UserMapHacks: Pyratel, and less recent releases; some housekeeping  
690 2954d 13h leod / UserMapHacks: a couple of 'recent' releases  
688 3029d 4h leod / #1055 (film reel) animation fix by Mark. (https://forums.duke4.net/topic/775-eduke32-20-and-polymer/page__st__5370__p__236861#entry236861)

UserMapHacks : interim chckin - SSC only, and some unfinished stuff. Haven't worked on this for months and no continuation in sight.
 
683 3162d 1h leod /maphacks/ UserMapHacks: New York Rebellion Episode aka FM1X, and others  
676 3297d 7h leod /maphacks/ UserMapHacks: Death Drive episode and some others, FM1/2X updates  
659 3480d 4h leod / Happy New Year to all HRP contributors and repo lurkers!
UserMapHacks: Support Nightfright's Addon Pack
(for already available maphack counterparts)
 
648 3552d 6h leod / UserMapHacks: Brave New World, MSSP v3.0, The Chronic, and more  
646 3582d 5h leod / #4375, copied from #4374 (user maps only)
UserMapHacks: catching up with recent releases and updates, anf more
 
643 3626d 10h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
636 3725d 9h leod / #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.
 
633 3778d 10h leod / Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed
 
583 3905d 2h leod / 4308_S.png: fix case; PNGOUT optimizations;
UserMapHacks: Outpost, JMW-DM1, more DM maps; MHK reviews
 
577 3910d 7h leod / UserMapHacks: Bobsp4, ABBA, WLand, DHFC; MHK reviews  
576 3915d 8h leod / UserMapHacks: Bedrone, Deadfall, Xmas2k1/2, and more; MHK reviews  

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