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727 1634d 23h leod / UNIX newlines for *.def, *.mhk, *.txt  
726 1635d 2h leod /maphacks/ Maphacks : tile comment consistency fix #3  
724 1636d 3h leod /maphacks/ Maphacks : Fix some more autodetected issues; start fixing tile comment consistency  
722 1681d 22h leod /maphacks/ ...Finally: rearranging maphack tokens for great justice!  
719 1692d 3h leod /maphacks/ Maphacks : move up 'Author' entries in *.mhk  
717 1693d 23h leod /maphacks/ Maphacks : Fix some more autodetected issues  
716 1700d 6h leod /maphacks/ Maphacks : move up 'author' entries in *_mhk.def  
702 2054d 6h leod /maphacks/ UserMapHacks: getting rid of that not-so-clever "Jack Daniels" comment on bottle13  
695 2966d 8h leod / Spec updates by Tea Mpnster for 2524_pistol, 2530_clip, 2532_cliphand;
UserMapHacks: def/mhk updates to support NightFright's Addon Pack v3.1
 
648 3679d 2h leod / UserMapHacks: Brave New World, MSSP v3.0, The Chronic, and more  
644 3750d 23h leod / UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2
 
636 3852d 5h leod / #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.