Rev |
Age |
Author |
Path |
Log message |
Diff |
727 |
1466d 18h |
leod |
/ |
UNIX newlines for *.def, *.mhk, *.txt |
|
726 |
1466d 21h |
leod |
/maphacks/ |
Maphacks : tile comment consistency fix #3 |
|
725 |
1467d 3h |
leod |
/maphacks/ |
Maphacks : tile comment consistency fix #2 |
|
722 |
1513d 17h |
leod |
/maphacks/ |
...Finally: rearranging maphack tokens for great justice! |
|
721 |
1513d 20h |
leod |
/maphacks/ |
Maphacks: last touches before ... |
|
719 |
1523d 21h |
leod |
/maphacks/ |
Maphacks : move up 'Author' entries in *.mhk |
|
717 |
1525d 17h |
leod |
/maphacks/ |
Maphacks : Fix some more autodetected issues |
|
643 |
3585d 0h |
leod |
/ |
Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1 |
|
633 |
3737d 0h |
leod |
/ |
Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed |
|
630 |
3747d 22h |
leod |
/ |
Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h |
|
510 |
3982d 1h |
leod |
/ |
UserMapHacks: Infestation in Time Revisited v1.5 completed; MHK reviews |
|
509 |
3988d 0h |
leod |
/maphacks/ |
UserMapHacks: BaeReDX, Jungle Tour 3, Ruin; DukePlus maphacks completed & reviewed |
|
498 |
4032d 22h |
leod |
/maphacks/ |
UserMapHacks : WGRealms, Moonbase Accident, ... |
|
484 |
4090d 18h |
leod |
/maphacks/ |
UserMapHacks : A.dream2, Drafted |
|
415 |
4176d 17h |
leod |
/ |
New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".
The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).
The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file. |
|