Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
504 4013d 7h leod / tiles 0879 / 0880 by Steveeeie (880 rotated by 180 degrees, scaled)

UserMapHacks for DukePlus
 
499 4023d 7h leod / Scale down Polymer HRP pistol and shotgun pickups to reduce clipping into nearby walls and objects.

Move some maphacks
 
481 4092d 9h leod /maphacks/ UserMapHacks : Infestation in Time Revisited Ep.1+2, Rush Back, XXXmas98  
479 4096d 6h leod / 3DRealms maphacks rearranged  
473 4100d 5h leod / 1.3D maphacks: Fix Polymer lighting  
464 4102d 6h leod / 1.3D maphacks : only four maps actually differ from ther Atomic counterparts - lots of renaming  
461 4103d 4h leod / tile0052 (Health Bottle aka Sixpack) by Steveeeie (full size); old version moved to pickups_polymost  
454 4104d 3h leod / Polymost : use 4274_d.png; Minor maphack stuff  
451 4107d 4h leod / Polymost : use 4264_d.png; UserMapHacks : Commercial Catastrophy (advertise), Cruisin' for a Bruisin' (cruise)  
435 4126d 6h leod / tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info