Rev |
Age |
Author |
Path |
Log message |
Diff |
691 |
3042d 4h |
leod |
/ |
signs/switches : use some skins as testures if possible (130,131,170,171,4441,4442,4473;
UserMapHacks: def/mhk updates to support NightFright's Addon Compilation v3.0 |
|
660 |
3585d 22h |
leod |
/ |
*** Maphack DEF tokens implemented as of EDuke32 r4484 ***
If r4484 or newer doesn't (yet) work for you, try my r4495 backport:
http://forums.duke4.net/index.php?showtopic=3513
UserMapHacks: Support Nightfright's Addon Pack (part 2)
(for already available maphack counterparts) |
|
643 |
3740d 6h |
leod |
/ |
Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1 |
|
510 |
4137d 6h |
leod |
/ |
UserMapHacks: Infestation in Time Revisited v1.5 completed; MHK reviews |
|
504 |
4178d 3h |
leod |
/ |
tiles 0879 / 0880 by Steveeeie (880 rotated by 180 degrees, scaled)
UserMapHacks for DukePlus |
|
499 |
4188d 2h |
leod |
/ |
Scale down Polymer HRP pistol and shotgun pickups to reduce clipping into nearby walls and objects.
Move some maphacks |
|
481 |
4257d 4h |
leod |
/maphacks/ |
UserMapHacks : Infestation in Time Revisited Ep.1+2, Rush Back, XXXmas98 |
|
479 |
4261d 2h |
leod |
/ |
3DRealms maphacks rearranged |
|
473 |
4265d 0h |
leod |
/ |
1.3D maphacks: Fix Polymer lighting |
|
464 |
4267d 2h |
leod |
/ |
1.3D maphacks : only four maps actually differ from ther Atomic counterparts - lots of renaming |
|
461 |
4268d 0h |
leod |
/ |
tile0052 (Health Bottle aka Sixpack) by Steveeeie (full size); old version moved to pickups_polymost |
|
454 |
4268d 23h |
leod |
/ |
Polymost : use 4274_d.png; Minor maphack stuff |
|
451 |
4272d 0h |
leod |
/ |
Polymost : use 4264_d.png; UserMapHacks : Commercial Catastrophy (advertise), Cruisin' for a Bruisin' (cruise) |
|
435 |
4291d 1h |
leod |
/ |
tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.
UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info |
|