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Rev Age Author Path Log message Diff
459 4092d 16h leod /highres/ Polymost characters moved to characters_polymost; run PNGOUT on 1405* and new menu textures  
458 4092d 20h spiker /highres/screen/menu/  
457 4092d 22h spiker /highres/textures/ 4264 color match  
456 4092d 22h spiker /highres/sprites/  
455 4092d 23h spiker /highres/ Duke and Cycloid  
454 4093d 12h leod / Polymost : use 4274_d.png; Minor maphack stuff  
453 4093d 18h spiker /highres/ 4274  
452 4095d 13h loomsday /highres/ tile #314 polymer version  
451 4096d 14h leod / Polymost : use 4264_d.png; UserMapHacks : Commercial Catastrophy (advertise), Cruisin' for a Bruisin' (cruise)  
450 4097d 17h spiker /highres/ 4264  
449 4097d 20h spiker /highres/textures/ ...normal map update  
448 4097d 20h spiker /highres/textures/ 4265 normal map update  
447 4100d 16h loomsday /highres/ a normalmap for #228  
446 4100d 16h loomsday /highres/ tile #313 polymer version  
445 4101d 19h leod /maphacks/ UserMapHacks : Midnight Arrival, New York Nightmare Episode, Reform, Red Sun, Anorak City, Preston Road, Dark Horizon  
444 4102d 12h loomsday /highres/ tile #1024 polymer version  
443 4108d 21h leod /highres/sprites/ 0917_firealarm_n.png : resized to 512*512;
0136_sdoorswitch_* : moved Polymost-only textures
 
442 4108d 21h leod / 0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more
 
441 4109d 14h loomsday /highres/sprites/ polymer lighting was horrible on this switch, fixed by normalmap and few more polygons  
440 4109d 20h loomsday /highres/ tile #4097 polymer version  

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