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Rev Age Author Path Log message Diff
577 3838d 5h leod / UserMapHacks: Bobsp4, ABBA, WLand, DHFC; MHK reviews  
573 3852d 3h leod / Prepare conditional branching in duke3d_hrp.def: introduce duke3d_hrp_polymer.def;
#4386: scale up to correct lenght, still looks ugly in most user maps;

UserMaphacks: Just another Christmas, Snow, NWinter part1, MHK reviews
 
507 3975d 5h leod / Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh!
 
490 4030d 8h leod / Maphack fixes & updates  
473 4079d 1h leod / 1.3D maphacks: Fix Polymer lighting  
413 4177d 1h leod / E1L1.mhk, E1L2.mhk commented and reformatted to allow for scripted patching

Well, it's not likely that this will happen some time, tbh., but you never know.
 
412 4190d 2h leod / Maphacks: add line feed at the end of *.mhk files

hrp_extract.sh: Attrition<>Polymost HRP compatibility patch to prevent EDuke32 crashes. (Current Attrition: 1.40; current EDuke32: r3146)
 
292 4462d 9h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
260 4738d 5h nightfright / Updated: E1L2.mhk (new Polymer spotlights by Micky C)  
252 4750d 9h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
136 5039d 4h nightfright / Modified: #360, 361, 363  
117 5071d 8h devastator / updated lights for e1l2  
116 5086d 2h devastator / single light fix for E1L2  
115 5086d 13h devastator / lights for e1l2  
10 5324d 6h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
 
1 5463d 1h plagman / Initial revision. Copies everything from Parkar's private SVN server.