Subversion Repositories duke3d_hrp

Rev

Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
635 3659d 4h leod / 0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed)
 
412 4178d 5h leod / Maphacks: add line feed at the end of *.mhk files

hrp_extract.sh: Attrition<>Polymost HRP compatibility patch to prevent EDuke32 crashes. (Current Attrition: 1.40; current EDuke32: r3146)
 
292 4450d 12h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
252 4738d 11h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
104 5094d 19h devastator / Stadium relighting, old lights are commented  
81 5122d 6h nightfright / textures.def: fix for 3 missing tiles (450_g, 455_n, 455_s)  
10 5312d 8h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
 
5 5450d 6h parkar / fixing case on mhk.