Subversion Repositories duke3d_hrp


Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
727 187d 3h leod /duke3d_hrp_polymost.def UNIX newlines for *.def, *.mhk, *.txt  
675 1987d 4h leod /duke3d_hrp_polymost.def HRP 5.4 post-release update  
573 2603d 5h leod /duke3d_hrp_polymost.def Prepare conditional branching in duke3d_hrp.def: introduce duke3d_hrp_polymer.def;
#4386: scale up to correct lenght, still looks ugly in most user maps;

UserMaphacks: Just another Christmas, Snow, NWinter part1, MHK reviews
566 2617d 3h leod /duke3d_hrp_polymost.def Version strings update; Mark Skelton credits added to hrp_readme.txt
UserMapHacks: Clearwater aka cranium, Begin To Nowhere, Men In Black; MHK reviews
415 2897d 2h leod /duke3d_hrp_polymost.def New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
414 2899d 10h leod /duke3d_hrp_polymost.def Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
409 2959d 5h leod /duke3d_hrp_polymost.def sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
406 3048d 7h leod /duke3d_hrp_polymost.def tile 1015 (user maps only) - created by raping 0399

duke3d_hrp*.def : indicate repository snapshot version
402 3053d 7h leod /duke3d_hrp_polymost.def version numbers removed from HRP intro screens - these should only be added to the zipped distribution packs (or removed right after any release)

nitpickish renamery of new chair's diffuse map
391 3061d 6h leod /duke3d_hrp_polymost.def move highpalookup[sic!] definitions to a separate file

devistator -> devastator
390 3061d 11h leod /duke3d_hrp_polymost.def glowmaps renamed for consistent naming style

hydrent -> hydrant
384 3070d 4h leod /duke3d_hrp_polymost.def Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line. : sw_lowres improved.
373 3083d 12h leod /duke3d_hrp_polymost.def Obsolete textures/0159.jpg removed (again).
2613_shotgun.png moved to firstperson_polymost.
Line feed fixes.
351 3139d 8h spiker /duke3d_hrp_polymost.def  
343 3143d 9h spiker /duke3d_hrp_polymost.def Complete split of Polymer and Polymost! That was really necessary!  
324 3178d 23h leod /duke3d_hrp_polymost.def HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
315 3185d 0h leod /duke3d_hrp_polymost.def Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.