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409 4219d 8h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
/highres/sounds
/highres/sounds.def
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/hrp_readme.txt
406 4308d 9h leod / tile 1015 (user maps only) - created by raping 0399

duke3d_hrp*.def : indicate repository snapshot version
 
/highres/textures/1015.png
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/highres/textures.def
/highres/textures_polymost.def
402 4313d 9h leod / version numbers removed from HRP intro screens - these should only be added to the zipped distribution packs (or removed right after any release)

nitpickish renamery of new chair's diffuse map
 
/highres/sprites/props/0556_chair1_d.png
/highres/sprites/props/0556_chair1.png
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/highres/screen/menu/2492_ver.png
/highres/screen/menu/2492_ver_polymost.png
/highres/sprites/props.def
391 4321d 8h leod / move highpalookup[sic!] definitions to a separate file

devistator -> devastator
 
/highpal/highpal.def
/highres/sprites/pickups/0042_devastatorammo.md3
/highres/sprites/pickups/0042_devastatorammo.png
/highres/sprites/pickups/0042_devistatorammo.md3
/highres/sprites/pickups/0042_devistatorammo.png
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/highres/sprites/pickups.def
/highres/sprites/pickups_polymost.def
390 4321d 13h leod / glowmaps renamed for consistent naming style

hydrent -> hydrant
 
/highres/sprites/firstperson/2554_expander_g.png
/highres/sprites/firstperson/2556_shrinker_g.png
/highres/sprites/monsters/4740_queen_g.png
/highres/sprites/monsters_polymost/2760_overlord_g.png
/highres/sprites/pickups/0032_expander_g.png
/highres/sprites/projectiles/1650_blgrenade_g.png
/highres/sprites/props/0489_satellite_g.png
/highres/sprites/props/0950_brokenhydrant.md3
/highres/sprites/props/0979_hanglight_g.png
/highres/sprites/props/0981_hydrant.md3
/highres/sprites/props/0981_hydrant.png
/highres/sprites/switches/0130_accessswitch_g.png
/highres/sprites/switches/0131_accessswitch_g.png
/highres/sprites/switches/0132_slotdoor_g.png
/highres/sprites/switches/0133_slotdoor_g.png
/highres/sprites/switches/0134_lightswitch_green_g.png
/highres/sprites/switches/0134_lightswitch_red_g.png
/highres/sprites/switches/0136_sdoorswitch_green_g.png
/highres/sprites/switches/0136_sdoorswitch_red_g.png
/highres/sprites/switches/0138_slightswitch_green_g.png
/highres/sprites/switches/0138_slightswitch_red_g.png
/highres/sprites/switches/0140_fsswitch_g.png
/highres/sprites/switches/0141_fsswitch_g.png
/highres/sprites/switches/0146_multiswitch_g.png
/highres/sprites/switches/0162_dipswitch_g.png
/highres/sprites/switches/0162_g.png
/highres/sprites/switches/0163_dipswitch_g.png
/highres/sprites/switches/0163_g.png
/highres/sprites/switches/0164_dipswitch2_g.png
/highres/sprites/switches/0164_g.png
/highres/sprites/switches/0165_dipswitch2_g.png
/highres/sprites/switches/0165_g.png
/highres/sprites/switches/0166_techswitch_g.png
/highres/sprites/switches/0167_techswitch_g.png
/highres/sprites/switches/0168_dipswitch3_g.png
/highres/sprites/switches/0169_dipswitch3_g.png
/highres/sprites/switches/0170_accessswitch2_g.png
/highres/sprites/switches/0171_accessswitch2_g.png
/highres/sprites/switches/0860_powerswitch_off_g.png
/highres/sprites/switches/0861_powerswitch_on_g.png
/highres/sprites/switches/0862_lockswitch1_g.png
/highres/sprites/switches/0863_lockswitch1_g.png
/highres/sprites/switches/0864_powerswitch2_g.png
/highres/sprites/switches/1123_pullswitch_g.png
/highres/sprites/switches/1143_alienswitch_g.png
/highres/sprites/firstperson/2554_expander_glow.png
/highres/sprites/firstperson/2556_shrinker_glow.png
/highres/sprites/monsters/4740_queen_glow.png
/highres/sprites/monsters_polymost/2760_overlord_glow.png
/highres/sprites/pickups/0032_expander_glow.png
/highres/sprites/projectiles/1650_blgrenade_glow.png
/highres/sprites/props/0489_satellite_glow.png
/highres/sprites/props/0950_brokenhydrent.md3
/highres/sprites/props/0979_hanglight_glow.png
/highres/sprites/props/0981_hydrent.md3
/highres/sprites/props/0981_hydrent.png
/highres/sprites/switches/0130_accessswitch_glow.png
/highres/sprites/switches/0131_accessswitch_glow.png
/highres/sprites/switches/0132_slotdoor_glow.png
/highres/sprites/switches/0133_slotdoor_glow.png
/highres/sprites/switches/0134_lightswitch_green_glow.png
/highres/sprites/switches/0134_lightswitch_red_glow.png
/highres/sprites/switches/0136_sdoorswitch_green_glow.png
/highres/sprites/switches/0136_sdoorswitch_red_glow.png
/highres/sprites/switches/0138_slightswitch_green_glow.png
/highres/sprites/switches/0138_slightswitch_red_glow.png
/highres/sprites/switches/0140_fsswitch_glow.png
/highres/sprites/switches/0141_fsswitch_glow.png
/highres/sprites/switches/0146_multiswitch_glow.png
/highres/sprites/switches/0162_dipswitch_glow.png
/highres/sprites/switches/0162_glow.png
/highres/sprites/switches/0163_dipswitch_glow.png
/highres/sprites/switches/0163_glow.png
/highres/sprites/switches/0164_dipswitch2_glow.png
/highres/sprites/switches/0164_glow.png
/highres/sprites/switches/0165_dipswitch2_glow.png
/highres/sprites/switches/0165_glow.png
/highres/sprites/switches/0166_techswitch_glow.png
/highres/sprites/switches/0167_techswitch_glow.png
/highres/sprites/switches/0168_dipswitch3_glow.png
/highres/sprites/switches/0169_dipswitch3_glow.png
/highres/sprites/switches/0170_accessswitch2_glow.png
/highres/sprites/switches/0171_accessswitch2_glow.png
/highres/sprites/switches/0860_powerswitch_off_glow.png
/highres/sprites/switches/0861_powerswitch_on_glow.png
/highres/sprites/switches/0862_lockswitch1_glow.png
/highres/sprites/switches/0863_lockswitch1_glow.png
/highres/sprites/switches/0864_powerswitch2_glow.png
/highres/sprites/switches/1123_pullswitch_glow.png
/highres/sprites/switches/1143_alienswitch_glow.png
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/highres/sprites/firstperson.def
/highres/sprites/firstperson_polymost.def
/highres/sprites/monsters.def
/highres/sprites/monsters_polymost.def
/highres/sprites/pickups.def
/highres/sprites/pickups_polymost.def
/highres/sprites/projectiles.def
/highres/sprites/projectiles_polymost.def
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/sprites/switches.def
/highres/sprites/switches_polymost.def
384 4330d 6h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/highres/sprites/firstperson.def
/hrp_readme.txt
/installer/hrp_extract.sh
373 4343d 14h leod / Obsolete textures/0159.jpg removed (again).
2613_shotgun.png moved to firstperson_polymost.
Line feed fixes.
 
/highres/sprites/firstperson_polymost/2613_shotgun.png
/highres/sprites/firstperson/2613_shotgun.png
/highres/textures/0159.jpg
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/highres/sprites/firstperson_polymost.def
351 4399d 10h spiker /  
/duke3d_hrp.def
/duke3d_hrp_polymost.def
343 4403d 11h spiker / Complete split of Polymer and Polymost! That was really necessary!  
/duke3d.def
/duke3d_hrp.def
/duke3d_hrp_polymost.def
324 4439d 1h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
/highres/sprites/firstperson_polymost/2510_devastator.png
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/highres/sprites.def
/highres/sprites/characters.def
/highres/sprites_polymost.def
/highres/textures.def
/highres/textures_polymost.def
/hrp_readme.txt
/installer/hrp_extract.sh
315 4445d 2h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
/duke3d_hrp_polymost.def
/highres/screen/menu/2492_polymost.png
/highres/screen/menu/2492_ver_polymost.png
/highres/screen/menu_polymost.def
/highres/screen_polymost.def
/highres/sprites/characters/0603_hair.png
/highres/sprites/characters/0603_hangbabe.md3
/highres/sprites/characters/0603_skin.png
/highres/sprites/characters_polymost.def
/highres/sprites/decals_polymost.def
/highres/sprites/effects_polymost.def
/highres/sprites/firstperson_polymost
/highres/sprites/firstperson_polymost.def
/highres/sprites/firstperson_polymost/1640_fist.md3
/highres/sprites/firstperson_polymost/1640_fist.png
/highres/sprites/firstperson_polymost/2324_crackknuckles.md3
/highres/sprites/firstperson_polymost/2324_crackknuckles.png
/highres/sprites/firstperson_polymost/2510_devastator.jpg
/highres/sprites/firstperson_polymost/2510_devastator.md3
/highres/sprites/firstperson_polymost/2510_devastator_f.jpg
/highres/sprites/firstperson_polymost/2510_devastator_g.png
/highres/sprites/firstperson_polymost/2524_pistol.md3
/highres/sprites/firstperson_polymost/2524_pistol.png
/highres/sprites/firstperson_polymost/2524_pistol_g.png
/highres/sprites/firstperson_polymost/2530_clip.md3
/highres/sprites/firstperson_polymost/2532_cliphand.md3
/highres/sprites/firstperson_polymost/2536_chaingun.md3
/highres/sprites/firstperson_polymost/2536_chaingun.png
/highres/sprites/firstperson_polymost/2536_chaingun_f.png
/highres/sprites/firstperson_polymost/2544_rpg.md3
/highres/sprites/firstperson_polymost/2544_rpg.png
/highres/sprites/firstperson_polymost/2548_freezer.jpg
/highres/sprites/firstperson_polymost/2548_freezer_f.jpg
/highres/sprites/firstperson_polymost/2548_freezer_f_g.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_10.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_11_22.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_12_18.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_13.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_14.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_15.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_16.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_21.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_23.png
/highres/sprites/firstperson_polymost/2563_tripkeyhand_24.png
/highres/sprites/firstperson_polymost/2568_keycardhand.md3
/highres/sprites/firstperson_polymost/2581_scuba.md3
/highres/sprites/ice/0603_hangbabe_ice.png
/highres/sprites/ice_polymost.def
/highres/sprites/jibs_polymost.def
/highres/sprites/monsters_polymost
/highres/sprites/monsters_polymost.def
/highres/sprites/monsters_polymost/1680_trooper.md3
/highres/sprites/monsters_polymost/1680_trooper_blue.png
/highres/sprites/monsters_polymost/1680_trooper_blue_dead.png
/highres/sprites/monsters_polymost/1680_trooper_g.png
/highres/sprites/monsters_polymost/1680_trooper_gray.png
/highres/sprites/monsters_polymost/1680_trooper_gray_dead.png
/highres/sprites/monsters_polymost/1680_trooper_green.png
/highres/sprites/monsters_polymost/1680_trooper_green_dead.png
/highres/sprites/monsters_polymost/1680_trooper_red.png
/highres/sprites/monsters_polymost/1680_trooper_red_dead.png
/highres/sprites/monsters_polymost/2760_overlord.md3
/highres/sprites/monsters_polymost/2760_overlord.png
/highres/sprites/monsters_polymost/2760_overlord_glow.png
/highres/sprites/monsters_polymost/2760_overlord_pain.png
/highres/sprites/pickups_polymost
/highres/sprites/pickups_polymost.def
/highres/sprites/pickups_polymost/0021_pistol.jpg
/highres/sprites/pickups_polymost/0021_pistol.md3
/highres/sprites/pickups_polymost/0028_shotgun.jpg
/highres/sprites/pickups_polymost/0028_shotgun.md3
/highres/sprites/projectiles_polymost.def
/highres/sprites/props_polymost
/highres/sprites/props_polymost.def
/highres/sprites/props_polymost/0913_fence.md3
/highres/sprites/props_polymost/0916_fireext.md3
/highres/sprites/props_polymost/0916_fireext.png
/highres/sprites/props_polymost/0917_firealarm.jpg
/highres/sprites/props_polymost/0917_firealarm.md3
/highres/sprites/signs_polymost.def
/highres/sprites/switches_polymost.def
/highres/sprites_polymost.def
/highres/textures_polymost.def
/duke3d_hrp.def
/highres/sprites/ice.def