Rev |
Age |
Author |
Path |
Log message |
Diff |
293 |
4470d 19h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4472d 14h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4482d 8h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4483d 6h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4483d 7h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4487d 19h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4517d 8h |
spiker |
/highres/ |
|
|
286 |
4522d 19h |
spiker |
/highres/ |
4154 |
|
285 |
4549d 6h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4605d 6h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4605d 19h |
spiker |
/highres/ |
|
|
282 |
4606d 0h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4608d 19h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4615d 20h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4664d 6h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4672d 10h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4672d 10h |
spiker |
/highres/ |
|
|
275 |
4680d 9h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4681d 8h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4681d 9h |
spiker |
/highres/ |
885 polymerized |
|