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Rev Age Author Path Log message Diff
601 3782d 4h loomsday /highres/ #395 cosmetic tweaks / #197 polymerized  
600 3782d 9h loomsday /highres/ tile #705/706 polymerized  
599 3789d 4h loomsday /highres/ animated tile #294-296 polymerized  
598 3789d 12h loomsday /highres/ tile #451/452 polymerized  
597 3790d 4h loomsday /highres/ tile #453 polymerized  
595 3805d 2h leod / Some texture/skin renaming for consistency's sake;
UserMapHacks: Hibernal Solstice, Duke 6:8, TimeCop;
MHK reviews;
hrp_todo update;
 
594 3811d 2h leod / UserMapHacks: X64-2, Duke 23:4, Military Madness, Sunburn;
MHK reviews;
hrp_todo update;
PNGOUT optimizations;
 
593 3816d 4h loomsday /highres/textures/ resolution and cosmetic update  
589 3837d 6h loomsday /highres/ oops... forgot to set the scale on #4282  
588 3837d 6h leod / Polymost HRP: keep using old 4583_pipe.md3;
PNGOUT optimizations;
UserMapHacks: Lost City, Lost Temple, Polaris Outpost 1&2, Pain; MHK reviews
 
587 3838d 0h loomsday /highres/ re-added #4201 due to some svn glitch, + #0791 polymerized  
586 3838d 0h loomsday /highres/ #4282 + #0793 + #4201 polymerized (looks like the most used tiles on Derelict)  
585 3838d 6h loomsday /highres/sprites/ model #4583 upgraded to fit the walls texture set on Derelict but the specular on the model doesn't work like them textures  
584 3838d 10h loomsday /highres/ #4286, #4287 polymerized (derelict set)  
583 3838d 23h leod / 4308_S.png: fix case; PNGOUT optimizations;
UserMapHacks: Outpost, JMW-DM1, more DM maps; MHK reviews
 
582 3839d 1h loomsday /highres/ #4285 polymerized (part of set in derelict map)  
581 3839d 4h loomsday /highres/ tile #4308 polymerized (another part of derelict set)  
580 3840d 2h loomsday /highres/ #4284 deflines copied from #4283 since those tiles differ only in terms of polymost  
579 3840d 3h loomsday /highres/ tile #4283 polymerized, looks like it's just a small piece of quite a set on derelict  
578 3841d 3h loomsday /highres/ tile #196 polymerized  

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