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565 3863d 22h leod / Polymost HRP: use 4900-4902, keep old mightyboot models;
PNGOUT optimizations;
UserMapHacks: Clearwater aka cranium, MHK reviews
 
562 3864d 0h spiker /highres/sprites/ new mighty boot  
556 3868d 22h leod / Polymost: use old terminator & new arm;
hrp_todo.txt added;
PNGOUT optimizations;
UserMapHacks: Lighthouse aka biglight, MHK revisions
 
551 3873d 2h spiker /highres/sprites/ Part 2  
550 3873d 2h spiker /highres/sprites/ Duke restored.  
535 3932d 23h leod / Prepare polymerization of hydrant model by moving it to props_polymost; PNGOUT optimizations; maphack reviews  
534 3933d 8h nightfright /highres/sprites/characters/ Updated Duke model skins (#1405) by Tea Monster  
526 3937d 6h leod /highres/sprites/ PNGOUT optimizations part 15: sprites #6: characters

Both new and old PNGs convert to binary identical TGAs
 
475 4075d 6h spiker /highres/sprites/characters/ Minor Duke fixes  
465 4077d 0h spiker /highres/sprites/ Some Duke fixes  
459 4078d 21h leod /highres/ Polymost characters moved to characters_polymost; run PNGOUT on 1405* and new menu textures  
455 4079d 3h spiker /highres/ Duke and Cycloid